public void ToMainMenu() { AnnouncementCanvasController.EnableDecisionWindow( Localization.GetPhrase(LocalizedPhrase.AskReturnToMainMenu), this.ReturnToMainMenu, Localization.GetWord(LocalizedWord.Yes), AnnouncementCanvasController.DisableDecisionPanel, Localization.GetWord(LocalizedWord.No), true ); }
public void ExitButton() { AnnouncementCanvasController.EnableDecisionWindow( Localization.GetPhrase(LocalizedPhrase.AskExit), this.ExitGame, Localization.GetWord(LocalizedWord.Yes), AnnouncementCanvasController.DisableDecisionPanel, Localization.GetWord(LocalizedWord.No), true ); }
public void Redraw() { // PAINTING PUZZLE BUTTONS var carray = knowledge.buttonsColorCodesArray; var colors = Knowledge.colors; GameObject b; Transform bt; byte code; int i = 0; for (; i < 64; i++) { code = carray[i]; b = buttons[i]; if (code != Knowledge.NOCOLOR_CODE) { bt = buttons[i].transform; bt.GetChild(0).GetComponent <RawImage>().color = colors[code]; if (!b.activeSelf) { b.SetActive(true); } } else { if (b.activeSelf) { b.SetActive(false); } } } colors = null; carray = null; // PUZZLE PARTS COUNT var parts = knowledge.puzzlePartsCount; redpartsPanel.GetChild(1).GetComponent <Text>().text = parts[Knowledge.REDCOLOR_CODE].ToString(); greenpartsPanel.GetChild(1).GetComponent <Text>().text = parts[Knowledge.GREENCOLOR_CODE].ToString(); bluepartsPanel.GetChild(1).GetComponent <Text>().text = parts[Knowledge.BLUECOLOR_CODE].ToString(); cyanpartsPanel.GetChild(1).GetComponent <Text>().text = parts[Knowledge.CYANCOLOR_CODE].ToString(); var t = blackpartsPanel; var pc = parts[Knowledge.BLACKCOLOR_CODE]; if (pc > 0) { t.GetChild(1).GetComponent <Text>().text = pc.ToString(); if (!t.gameObject.activeSelf) { t.gameObject.SetActive(true); } } else { if (t.gameObject.activeSelf) { t.gameObject.SetActive(false); } } t = whitepartsPanel; pc = parts[Knowledge.WHITECOLOR_CODE]; parts = null; if (pc > 0) { t.GetChild(1).GetComponent <Text>().text = pc.ToString(); if (!t.gameObject.activeSelf) { t.gameObject.SetActive(true); } } else { if (t.gameObject.activeSelf) { t.gameObject.SetActive(false); } } // BACKGROUND and ENDQUEST buttons bool buttonAvailable = false; int eri = knowledge.GetExecutingScenarioIndex(); for (i = 0; i < Knowledge.ROUTES_COUNT; i++) { if (i != eri) { routeBackgrounds[i].color = Color.Lerp(invisibleColor, fulfilledRouteBackgroundColor, knowledge.GetResearchProgress(i)); } else { routeBackgrounds[i].color = Color.white; } buttonAvailable = knowledge.IsEndquestButtonAvailable(i); if (buttonAvailable) { if (endQuestButtons[i] == null) { var g = new GameObject(); RectTransform eqButton = g.AddComponent <RectTransform>(); eqButton.transform.parent = routeBackgrounds[i].transform; eqButton.anchorMax = Vector2.zero; eqButton.anchorMin = Vector2.zero; eqButton.localPosition = Vector3.zero; float s = Screen.height / 10f; eqButton.SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, s); eqButton.SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, s); var ri = g.AddComponent <RawImage>(); ri.texture = UIController.iconsTexture; ri.uvRect = UIController.GetIconUVRect(Icons.GuidingStar); var btn = g.AddComponent <Button>(); byte index = (byte)i; btn.onClick.AddListener(() => { AnnouncementCanvasController.EnableDecisionWindow( Localization.GetPhrase(LocalizedPhrase.Ask_StartFinalQuest), () => { QuestUI.current.StartEndQuest(index); this.Redraw(); // + Эффект }, Localization.GetWord(LocalizedWord.Yes), AnnouncementCanvasController.DisableDecisionPanel, Localization.GetWord(LocalizedWord.No), false ); } ); endQuestButtons[i] = g; } else { endQuestButtons[i].gameObject.SetActive(true); } } else { if (endQuestButtons[i] != null) { endQuestButtons[i].gameObject.SetActive(false); } } } // ascensionLabel.text = ((int)(knowledge.GetCompleteness() * 100f)).ToString() + '%'; lastChMarkerValue = knowledge.changesMarker; }