public Animatroller.Framework.PhysicalDevice.DigitalInput AddDigitalInput_MomentarilyOLD(DigitalInput2 logicalDevice) { var control = new Button(); control.Text = logicalDevice.Name; control.UseMnemonic = false; control.Size = new System.Drawing.Size(80, 80); flowLayoutPanelLights.Controls.Add(control); var device = new Animatroller.Framework.PhysicalDevice.DigitalInput(); control.MouseDown += (sender, e) => { device.Trigger(true); }; control.MouseUp += (sender, e) => { device.Trigger(false); }; device.Connect(logicalDevice); return(device); }
private void WireUpDevice_Note(Animatroller.Framework.PhysicalDevice.DigitalInput device, int midiChannel, int note) { this.messageMapper.Add(Tuple.Create(midiChannel, ChannelCommand.NoteOn, note), m => { device.Trigger(true); }); this.messageMapper.Add(Tuple.Create(midiChannel, ChannelCommand.NoteOff, note), m => { device.Trigger(false); }); }
public Animatroller.Framework.PhysicalDevice.DigitalInput AddDigitalInput_Momentarily(string name) { var control = new Button(); control.Text = name; control.UseMnemonic = false; control.Size = new System.Drawing.Size(80, 80); flowLayoutPanelLights.Controls.Add(control); var device = new Animatroller.Framework.PhysicalDevice.DigitalInput(); control.MouseDown += (sender, e) => { device.Trigger(true); }; control.MouseUp += (sender, e) => { device.Trigger(false); }; return device; }
public Animatroller.Framework.PhysicalDevice.DigitalInput AddDigitalInput_FlipFlop(DigitalInput2 logicalDevice, bool showOutput) { var control = new CheckBox(); control.Text = logicalDevice.Name; control.Size = new System.Drawing.Size(80, 60); control.ImageAlign = ContentAlignment.TopLeft; var indicator = new Animatroller.Simulator.Control.Bulb.LedBulb(); indicator.On = false; indicator.Size = new System.Drawing.Size(12, 12); indicator.Left = 0; indicator.Top = 0; var imageOff = new Bitmap(12, 12); indicator.DrawToBitmap(imageOff, new Rectangle(0, 0, 12, 12)); var imageOn = new Bitmap(12, 12); indicator.On = true; indicator.DrawToBitmap(imageOn, new Rectangle(0, 0, 12, 12)); flowLayoutPanelLights.Controls.Add(control); var device = new Animatroller.Framework.PhysicalDevice.DigitalInput(); control.CheckedChanged += (sender, e) => { device.Trigger((sender as CheckBox).Checked); }; device.Connect(logicalDevice); control.Checked = logicalDevice.Value; logicalDevice.Output .ObserveOn(SynchronizationContext.Current) .Subscribe(x => { control.Checked = x; if (showOutput) { control.Image = x ? imageOn : imageOff; } }); return(device); }
public Animatroller.Framework.PhysicalDevice.DigitalInput AddDigitalInput_Momentarily(DigitalInput2 logicalDevice) { var control = new Control.SimpleButton(); control.Text = logicalDevice.Name; control.UseMnemonic = false; control.Size = new System.Drawing.Size(80, 80); control.TextAlign = ContentAlignment.MiddleCenter; flowLayoutPanelLights.Controls.Add(control); var device = new Animatroller.Framework.PhysicalDevice.DigitalInput(); control.MouseDown += (sender, e) => { device.Trigger(true); }; control.MouseUp += (sender, e) => { device.Trigger(false); }; device.Connect(logicalDevice); control.Checked = logicalDevice.Value; logicalDevice.Output .ObserveOn(SynchronizationContext.Current) .Subscribe(x => { control.Checked = x; }); return(device); }
public Animatroller.Framework.PhysicalDevice.DigitalInput AddDigitalInput_FlipFlop(string name) { var control = new CheckBox(); control.Text = name; control.Size = new System.Drawing.Size(80, 80); flowLayoutPanelLights.Controls.Add(control); var device = new Animatroller.Framework.PhysicalDevice.DigitalInput(); control.CheckedChanged += (sender, e) => { device.Trigger((sender as CheckBox).Checked); }; return device; }
public Animatroller.Framework.PhysicalDevice.DigitalInput AddDigitalInput_Momentarily(DigitalInput2 logicalDevice) { var control = new Control.SimpleButton(); control.Text = logicalDevice.Name; control.UseMnemonic = false; control.Size = new System.Drawing.Size(80, 80); control.TextAlign = ContentAlignment.MiddleCenter; flowLayoutPanelLights.Controls.Add(control); var device = new Animatroller.Framework.PhysicalDevice.DigitalInput(); control.MouseDown += (sender, e) => { device.Trigger(true); }; control.MouseUp += (sender, e) => { device.Trigger(false); }; device.Connect(logicalDevice); control.Checked = logicalDevice.Value; logicalDevice.Output .ObserveOn(SynchronizationContext.Current) .Subscribe(x => { control.Checked = x; }); return device; }
public Animatroller.Framework.PhysicalDevice.DigitalInput AddDigitalInput_FlipFlop(DigitalInput2 logicalDevice, bool showOutput) { var control = new CheckBox(); control.Text = logicalDevice.Name; control.Size = new System.Drawing.Size(80, 60); control.ImageAlign = ContentAlignment.TopLeft; var indicator = new Animatroller.Simulator.Control.Bulb.LedBulb(); indicator.On = false; indicator.Size = new System.Drawing.Size(12, 12); indicator.Left = 0; indicator.Top = 0; var imageOff = new Bitmap(12, 12); indicator.DrawToBitmap(imageOff, new Rectangle(0, 0, 12, 12)); var imageOn = new Bitmap(12, 12); indicator.On = true; indicator.DrawToBitmap(imageOn, new Rectangle(0, 0, 12, 12)); flowLayoutPanelLights.Controls.Add(control); var device = new Animatroller.Framework.PhysicalDevice.DigitalInput(); control.CheckedChanged += (sender, e) => { device.Trigger((sender as CheckBox).Checked); }; device.Connect(logicalDevice); control.Checked = logicalDevice.Value; logicalDevice.Output .ObserveOn(SynchronizationContext.Current) .Subscribe(x => { control.Checked = x; if (showOutput) control.Image = x ? imageOn : imageOff; }); return device; }