public TestScene() { pulsatingEffect = new Animatroller.Framework.Effect.Pulsating("Pulse FX", TimeSpan.FromSeconds(1), 0.2, 0.7); flickerEffect = new Animatroller.Framework.Effect.Flicker("Flicker", 0.4, 0.6); Executor.Current.Register(this); }
public HalloweenScene() { hours.AddRange("6:00 pm", "10:00 pm"); audioPlayer = new Animatroller.Framework.PhysicalDevice.NetworkAudioPlayer( Properties.Settings.Default.NetworkAudioPlayerIP, Properties.Settings.Default.NetworkAudioPlayerPort); pulsatingEffect1 = new Animatroller.Framework.Effect.Pulsating("Pulse FX 1", TimeSpan.FromSeconds(2), 0.1, 0.4); pulsatingEffect2 = new Animatroller.Framework.Effect.Pulsating("Pulse FX 2", TimeSpan.FromSeconds(2), 0.3, 0.5); candyPulse = new Animatroller.Framework.Effect.Pulsating("Candy Pulse", TimeSpan.FromSeconds(3), 0.01, 0.1); flickerEffect = new Animatroller.Framework.Effect.Flicker("Flicker", 0.4, 0.6); Executor.Current.Register(this); }