示例#1
0
 protected override void Initialize()
 {
     // Set walk
     _walk = new AnimatorLayer(Animator, "Core_Walk");
     // Set speed
     _speed = new AnimatorParameterFloat(Animator, "Core_Walk---Speed");
 }
示例#2
0
 protected void Start()
 {
     _walking   = new AnimatorParameterBool(_animator, "Walking");
     _speed     = new AnimatorParameterFloat(_animator, "Speed");
     _ready     = new AnimatorParameterTrigger(_animator, "Ready");
     _tailHappy = new AnimatorLayer(_animator, "TailHappy");
     _base      = _animator.GetLayerIndex("Base");
 }