private void animateDisengageBattleOWN() { int count; Animations.RotateAnimation rotateAnimation; count = 0; foreach (Models.CardGUIModel cardGUI in listOwnBattleGround) { if (cardGUI.Card.isEngaged) { rotateAnimation = new Animations.RotateAnimation(false); rotateAnimation.border = cardGUI.Border; rotateAnimation.setSpeed(100); addEvent(new Event(rotateAnimation)); count++; } } }
private void animateDisengageManaOPP() { int count; Animations.RotateAnimation rotateAnimation; count = 0; foreach (Models.CardGUIModel cardGUI in listOppManaZone) { if (cardGUI.Card.isEngaged) { rotateAnimation = new Animations.RotateAnimation(false); rotateAnimation.border = cardGUI.Border; rotateAnimation.setSpeed(100); addAnimation(rotateAnimation); count++; } } }