public void Update() { if (transform.position.x < 70 && slider.value == 0) { //Application.Quit(); levelFailed.SetActive(true); } if (slider.value == 0) { animationp.Deadth(); movement.movespeed = 0; alive = false; } if (alive == false) { capsule.enabled = false; box.enabled = true; joystiick.Atend(); joystiick.enabled = false; } }