private void CreateCombo(ref Animator animator, bool isFirstCreate) { if (!isFirstCreate) { AniUpdater.Dispose(); AniUpdater = new AnimationInfoUpdater(); } if (MotionTransParam.Length == 0) { AniUpdater.Start(animator); } else { mValueItem = MotionTransParam[CurrentCombo]; AniUpdater.Start(animator, mValueItem); CurrentCombo++; } }
public void Stop() { AniUpdater.Stop(); }