bool IsPathRight() { AngryBird.Turn(To.Right); var isThereWay = IsPathForward(); AngryBird.Turn(To.Left); return(isThereWay); }
public void Start() { while (GameBoard.OnField(AngryBird) != FieldType.Pig) { if (IsPathForward()) { AngryBird.MoveForward(); } else { if (IsPathRight()) { AngryBird.Turn(To.Right); } else { AngryBird.Turn(To.Left); } } } }