/// <summary> /// Ons the dismiss. /// </summary> /// <param name="dialog">Dialog.</param> public void OnDismiss(IDialogInterface dialog) { _dialog.SetOnShowListener(null); _dialog.SetOnDismissListener(null); _dialog.Dispose(); _dialog = null; _adapter?.Dispose(); _adapter = null; _listView.Dispose(); _listView = null; this.Selected = false; }
/// <summary> /// Dispose the specified disposing. /// </summary> /// <returns>The dispose.</returns> /// <param name="disposing">If set to <c>true</c> disposing.</param> protected override void Dispose(bool disposing) { if (disposing) { _dialog?.Dispose(); _dialog = null; _listView?.Dispose(); _listView = null; _adapter?.Dispose(); _adapter = null; _context = null; } base.Dispose(disposing); }
/// <summary> /// Dispose the specified disposing. /// </summary> /// <returns>The dispose.</returns> /// <param name="disposing">If set to <c>true</c> disposing.</param> protected override void Dispose(bool disposing) { if (disposing) { _dialog?.Dispose(); _dialog = null; _listView?.Dispose(); _listView = null; _adapter?.Dispose(); _adapter = null; _context = null; if (_notifyCollection != null) { _notifyCollection.CollectionChanged -= ItemsSourceCollectionChanged; _notifyCollection = null; } } base.Dispose(disposing); }