public override void OnStop() { base.OnStop(); if (mGoogleApiClient.IsConnecting || mGoogleApiClient.IsConnected) { mGoogleApiClient.Disconnect(); } }
protected override void OnStop() { logVerbose("Activity onStop, disconnecting GoogleApiClient"); mGoogleApiClient.Disconnect(); base.OnStop(); }
protected override void OnStop() { googleApiClient.Disconnect(); UnregisterDeepLinkReceiver(); base.OnStop(); }
protected override void OnStop() { base.OnStop(); if (mClient.IsConnected) { mClient.Disconnect(); } }
protected override void OnCreate(Bundle bundle) { base.OnCreate(bundle); // Set our view from the "main" layout resource SetContentView(Resource.Layout.activity_main); Log("onCreate()"); // Create the Google Api Client with access to Plus and Games mGoogleApiClient = new Android.Gms.Common.Apis.GoogleApiClient.Builder(this) .AddConnectionCallbacks(this) .AddOnConnectionFailedListener(this) .AddApi(Android.Gms.Plus.PlusClass.API).AddScope(Android.Gms.Plus.PlusClass.ScopePlusLogin) .AddApi(Android.Gms.Games.GamesClass.API).AddScope(Android.Gms.Games.GamesClass.ScopeGames) .Build(); // Set up click listeners FindViewById <ImageButton> (Resource.Id.button_open_inbox).Click += delegate { // show inbox! if (mGoogleApiClient != null && mGoogleApiClient.IsConnected) { StartActivityForResult(Android.Gms.Games.GamesClass.Requests.GetInboxIntent(mGoogleApiClient), SHOW_INBOX); } }; FindViewById <ImageButton> (Resource.Id.button_send_gift).Click += delegate { // send gift! showSendIntent(GameRequest.TypeGift); }; FindViewById <ImageButton> (Resource.Id.button_send_request).Click += delegate { // request gift! showSendIntent(GameRequest.TypeWish); }; FindViewById <SignInButton> (Resource.Id.button_sign_in).Click += delegate { // Check to see the developer who's running this sample code read the instructions :-) // NOTE: this check is here only because this is a sample! Don't include this // check in your actual production app. //if (!BaseGameUtils.VerifySampleSetup (this, Resource.String.app_id)) // Log ("*** Warning: setup problems detected. Sign in may not work!"); // start the sign-in flow Log("Sign-in button clicked"); mSignInClicked = true; mGoogleApiClient.Connect(); }; FindViewById <Button> (Resource.Id.button_sign_out).Click += delegate { // sign out. Log("Sign-out button clicked"); mSignInClicked = false; Android.Gms.Games.GamesClass.SignOut(mGoogleApiClient); mGoogleApiClient.Disconnect(); showSignInBar(); }; mGiftIcon = BitmapFactory.DecodeResource(Resources, Resource.Drawable.ic_send_gift); }
protected override void OnStop() { base.OnStop(); Log("onStop"); // Disconnect the Google API client and stop any ongoing discovery or advertising. When the // GoogleAPIClient is disconnected, any connected peers will get an onDisconnected callback. if (mGoogleApiClient != null) { mGoogleApiClient.Disconnect(); } }
protected override void OnStop() { base.OnStop(); client.Disconnect(); }
protected override void OnCreate(Bundle savedInstanceState) { base.OnCreate(savedInstanceState); // If you want to understand the life cycle more, you can use below command to turn on // verbose logging for this Activity on your testing device: // adb shell setprop log.tag.SignInActivity VERBOSE mIsLogVerbose = Android.Util.Log.IsLoggable(TAG, Android.Util.LogPriority.Verbose); SetContentView(Resource.Layout.sign_in_activity); restoreState(savedInstanceState); logVerbose("Activity onCreate, creating new GoogleApiClient"); mGoogleApiClient = buildGoogleApiClient(false); mSignInStatus = FindViewById <TextView> (Resource.Id.sign_in_status); mSignInButton = FindViewById <SignInButton> (Resource.Id.sign_in_button); mSignInButton.Click += (sender, e) => { if (!mGoogleApiClient.IsConnecting) { int available = GooglePlayServicesUtil.IsGooglePlayServicesAvailable(this); if (available != ConnectionResult.Success) { ShowDialog(DIALOG_GET_GOOGLE_PLAY_SERVICES); return; } mSignInClicked = true; mSignInStatus.Text = GetString(Resource.String.signing_in_status); resolveSignInError(); } }; mServerAuthCodeDisabledLabel = FindViewById <TextView> (Resource.Id.server_auth_code_disabled); mServerAuthCodeResetButton = FindViewById <View> (Resource.Id.server_auth_code_reset_button); mServerAuthCodeResetButton.Click += (sender, e) => { mServerAuthCodeRequired.Set(true); }; if (!isUsingOfflineAccess()) { mServerAuthCodeDisabledLabel.Visibility = ViewStates.Visible; mServerAuthCodeResetButton.Visibility = ViewStates.Gone; } else { mServerAuthCodeDisabledLabel.Visibility = ViewStates.Gone; mServerAuthCodeResetButton.Visibility = ViewStates.Visible; } mSignOutButton = FindViewById <View> (Resource.Id.sign_out_button); mSignOutButton.Click += (sender, e) => { if (mGoogleApiClient.IsConnected) { mGoogleApiClient.ClearDefaultAccountAndReconnect(); } }; mRevokeAccessButton = FindViewById(Resource.Id.revoke_access_button); mRevokeAccessButton.Click += async delegate { mServerAuthCodeRequired.Set(true); if (mGoogleApiClient.IsConnected) { // TODO: asyncify var result = //await Android.Gms.Plus.PlusClass.AccountApi //.RevokeAccessAndDisconnectAsync (mGoogleApiClient); .RevokeAccessAndDisconnect(mGoogleApiClient); /* * if (result.IsSuccess) { * mSignInStatus.SetText (Resource.String.revoke_access_status); * } else { * mSignInStatus.SetText (Resource.String.revoke_access_error_status); * } * mGoogleApiClient.Reconnect (); */ updateButtons(false /* isSignedIn */); } }; mScopeSelector = FindViewById <ToggleButton> (Resource.Id.scope_selection_toggle); mScopeSelector.CheckedChange += (sender, e) => { mGoogleApiClient.Disconnect(); // Since we changed the configuration, the cached connection result is no longer // valid. mConnectionResult = null; mGoogleApiClient = buildGoogleApiClient(e.IsChecked); mGoogleApiClient.Connect(); }; if (Build.VERSION.SdkInt >= BuildVersionCodes.Honeycomb) { ActionBar.SetDisplayHomeAsUpEnabled(true); } }
protected override void OnStop() { googleApiClient.Disconnect(); base.OnStop(); }