public void ShouldClearTheTree() { AndersonTree<int, int> tree = new AndersonTree<int, int>(); tree.Add(10, 10); tree.Add(12, 32); tree.Add(56, 56); tree.Add(89, 89); Assert.AreNotEqual(0, tree.Count); tree.Clear(); Assert.AreEqual(0, tree.Count); }
public void Clear() { AndersonTree <int, int> tree = new AndersonTree <int, int>(); tree.Add(0, 0); tree.Add(1, 1); tree.Add(2, 2); tree.Add(3, 3); tree.Add(4, 4); tree.Add(5, 5); tree.Add(6, 6); tree.Clear(); Assert.AreEqual(tree.Count, 0); }
public void InOrderTraversal() { AndersonTree <int, int> tree = new AndersonTree <int, int>(); tree.Add(0, 0); tree.Add(1, 1); tree.Add(2, 2); tree.Add(3, 3); tree.Add(4, 4); tree.Add(5, 5); tree.Add(6, 6); List <AndersonTreeNode <int, int> > array = new List <AndersonTreeNode <int, int> >(6); tree.InOrderTreeWalk(delegate(AndersonTreeNode <int, int> node) { array.Add(node); return(true); }); Assert.AreEqual(array[0].Value, 0); Assert.AreEqual(array[1].Value, 1); Assert.AreEqual(array[2].Value, 2); Assert.AreEqual(array[3].Value, 3); Assert.AreEqual(array[4].Value, 4); Assert.AreEqual(array[5].Value, 5); Assert.AreEqual(array[6].Value, 6); // unordered inert tree.Clear(); tree.Add(4, 4); tree.Add(0, 0); tree.Add(1, 1); tree.Add(6, 6); tree.Add(2, 2); tree.Add(5, 5); tree.Add(3, 3); Assert.AreEqual(array[0].Value, 0); Assert.AreEqual(array[1].Value, 1); Assert.AreEqual(array[2].Value, 2); Assert.AreEqual(array[3].Value, 3); Assert.AreEqual(array[4].Value, 4); Assert.AreEqual(array[5].Value, 5); Assert.AreEqual(array[6].Value, 6); }