void togglePicking() { anatomyController.setCommandPermission(AnatomyCommandPermissions.Posing, allowPosing); if (ikScene != null && allowPosing) { PickAnatomy.FirstFrameDownEvent += pickAnatomy_FirstFrameDownEvent; PickAnatomy.FirstFrameUpEvent += pickAnatomy_FirstFrameUpEvent; moveAnatomyGesture.GestureStarted += moveAnatomyGesture_GestureStarted; } else { PickAnatomy.FirstFrameDownEvent -= pickAnatomy_FirstFrameDownEvent; PickAnatomy.FirstFrameUpEvent -= pickAnatomy_FirstFrameUpEvent; moveAnatomyGesture.GestureStarted -= moveAnatomyGesture_GestureStarted; } }