static void Main(string[] args) { Amp amp = new Amp(); amp.Vol = 1; do { Console.WriteLine("Amp is set on volume " + amp.Vol); Console.WriteLine("Enter new volume: "); amp.Vol = int.Parse(Console.ReadLine()); } while (true); }
public void WatchMovie(string movie) { Console.WriteLine("Get Ready to watch a movie..."); Popper.On(); Popper.Pop(); Lights.Dim(); Screen.Down(); Projector.On(); Projector.WideScreenModel(); Amp.On(); Amp.SetSurroundSound(); Amp.SetVolume(); DVD.On(); DVD.Play(); }
public Guitar(int level, string effectName) // BASIC { try { _amp = new Amp(); _amp.Level = level; _effect = new Effect(effectName); } catch { _amp?.Dispose(); _effect?.Dispose(); throw; } }
public object EndMovie() { var endMovie = new StringBuilder(); endMovie.Append("Shutting movie theater down...\n"); endMovie.Append(Popper.Off()); endMovie.Append(Lights.On()); endMovie.Append(Screen.Up()); endMovie.Append(Projector.Off()); endMovie.Append(Amp.Off()); endMovie.Append(Dvd.Stop()); endMovie.Append(Dvd.Eject()); endMovie.Append(Dvd.Off()); return(endMovie.ToString()); }
public string EndMovie() { StringBuilder sb = new StringBuilder(); sb.AppendLine("Shutting movie theater down ..."); sb.AppendLine(Popper.Off()); sb.AppendLine(Lights.On()); sb.AppendLine(Screen.Up()); sb.AppendLine(Projector.Off()); sb.AppendLine(Amp.Off()); sb.AppendLine(Dvd.Stop()); sb.AppendLine(Dvd.Eject()); sb.AppendLine(Dvd.Off()); return(sb.ToString()); }
public void ConnectAmp() // STRONG { Amp tempAmp = new Amp(); try { tempAmp.Level = 11; } catch { tempAmp.Dispose(); throw; } _amp?.Dispose(); _amp = tempAmp; }
public object WatchMovie(string movie) { var watchMovie = new StringBuilder(); watchMovie.Append("Get ready to watch a movie...\n"); watchMovie.Append(Popper.On()); watchMovie.Append(Popper.Pop()); watchMovie.Append(Lights.Dim(10)); watchMovie.Append(Screen.Down()); watchMovie.Append(Projector.On()); watchMovie.Append(Projector.WideScreenMode()); watchMovie.Append(Amp.On()); watchMovie.Append(Amp.SetDvd(Dvd)); watchMovie.Append(Amp.SetSurroundSound()); watchMovie.Append(Amp.SetVolume(15)); watchMovie.Append(Dvd.On()); watchMovie.Append(Dvd.Play(movie)); return(watchMovie.ToString()); }
public string WatchMovie(string movie) { StringBuilder sb = new StringBuilder(); sb.AppendLine("Get ready to watch a movie ..."); sb.AppendLine(Popper.On()); sb.AppendLine(Popper.Pop()); sb.AppendLine(Lights.Dim(10)); sb.AppendLine(Screen.Down()); sb.AppendLine(Projector.On()); sb.AppendLine(Projector.WideScreenMode()); sb.AppendLine(Amp.On()); sb.AppendLine(Amp.SetDvd()); sb.AppendLine(Amp.SetSurroundSound()); sb.AppendLine(Amp.SetVolume(5)); sb.AppendLine(Dvd.On()); sb.AppendLine(Dvd.Play(movie)); return(sb.ToString()); }
public void Config(string path) // STRONG { Amp tempAmp = null; Effect tempEffect = null; try { using (var reader = File.OpenText(path)) { tempAmp = new Amp(); tempAmp.Level = int.Parse(reader.ReadLine()); tempEffect = new Effect(reader.ReadLine()); } Util.Swap(ref _amp, ref tempAmp); Util.Swap(ref _effect, ref tempEffect); } finally { tempAmp?.Dispose(); tempEffect?.Dispose(); } }
public HomeTheaterFacade(Amp amp, Popper popper, Screen screen) { _amp = amp; _popper = popper; _screen = screen; }
public AcOutlet(Amp amps) { this._amps = amps; }
public MAmp GetPower() { Amp amps = this._socket.GetPower(); return((MAmp)(amps * 100)); }
public void ConnectAmp() { _amp?.Dispose(); _amp = new Amp(); _amp.Level = 11; }