private void ItemPumpShotgun_Activated(object sender, EventArgs args) => AmmuController.SellWeapon(200, 50, WeaponHash.PumpShotgun);
private void ItemPistol_Activated(object sender, EventArgs args) => AmmuController.SellWeapon(100, 100, WeaponHash.Pistol);
private void ItemCarbineRifle_Activated(object sender, EventArgs args) { AmmuController.SellWeapon(350, 50, WeaponHash.CarbineRifle); }