/// <summary>
 /// Implementation of the standard dispose pattern.
 /// </summary>
 /// <param name="disposing">Whether or not this instance is being disposed, as opposed to finalized.</param>
 protected virtual void Dispose(bool disposing)
 {
     if (disposing)
     {
         _tokenSource?.Dispose();
         _tokenSource = null;
         _ambientTimer?.Dispose();
         _ambientTimer = null;
     }
 }
示例#2
0
        protected virtual void Dispose(bool disposing)
        {
            if (!_disposedValue)
            {
                _disposedValue = true;

                if (disposing)
                {
                    // TODO: dispose managed state (managed objects)
                    _timer.Dispose();
                    _writeLock.Dispose();
                    _currentFileWriter?.Dispose();
                    _currentFileWriter = null;
                }

                // TODO: free unmanaged resources (unmanaged objects) and override finalizer
                // TODO: set large fields to null
            }
        }