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C# (CSharp) AmazonGameLiftClient.Dispose示例
编程语言:
C# (CSharp)
类/类型:
AmazonGameLiftClient
方法/功能:
Dispose
hotexamples.com的示例:
1
C# (CSharp) AmazonGameLiftClient.Dispose - 已找到1个示例
。这些是从开源项目中提取的最受好评的
AmazonGameLiftClient.Dispose
现实C# (CSharp)示例。您可以评价示例,以帮助我们提高示例质量。
常用方法
显示
隐藏
CreatePlayerSessionAsync(5)
SearchGameSessions(4)
CreateGameSession(4)
CreateGameSessionAsync(4)
DescribeGameSessionsAsync(4)
ListAliasesAsync(3)
CreatePlayerSession(3)
DescribeAliasAsync(3)
SearchGameSessionsAsync(3)
DescribeGameSessions(3)
ListGameServers(1)
ListBuilds(1)
ListFleets(1)
ListGameServerGroups(1)
CreateAliasAsync(1)
ListScripts(1)
PutScalingPolicyAsync(1)
RegisterGameServerAsync(1)
Dispose(1)
UpdateAliasAsync(1)
UpdateFleetCapacityAsync(1)
UpdateGameServerAsync(1)
ListAliases(1)
DescribeInstances(1)
DescribeScalingPolicies(1)
DescribeFleetLocationAttributes(1)
CreateFleetAsync(1)
DeregisterGameServerAsync(1)
DescribeAlias(1)
DescribeFleetAttributes(1)
DescribeFleetCapacity(1)
DescribeFleetEvents(1)
DescribeFleetUtilization(1)
DescribePlayerSessions(1)
DescribeGameServerInstances(1)
DescribeGameSessionDetails(1)
DescribeGameSessionQueues(1)
CreateBuildAsync(1)
DescribeMatchmakingConfigurations(1)
DescribeMatchmakingRuleSets(1)
UpdateGameSession(1)
常用方法
CreatePlayerSessionAsync (5)
SearchGameSessions (4)
CreateGameSession (4)
CreateGameSessionAsync (4)
DescribeGameSessionsAsync (4)
ListAliasesAsync (3)
CreatePlayerSession (3)
DescribeAliasAsync (3)
SearchGameSessionsAsync (3)
DescribeGameSessions (3)
常用方法
ListGameServers (1)
ListBuilds (1)
ListFleets (1)
ListGameServerGroups (1)
CreateAliasAsync (1)
ListScripts (1)
PutScalingPolicyAsync (1)
RegisterGameServerAsync (1)
Dispose (1)
UpdateAliasAsync (1)
UpdateFleetCapacityAsync (1)
UpdateGameServerAsync (1)
ListAliases (1)
DescribeInstances (1)
DescribeScalingPolicies (1)
DescribeFleetLocationAttributes (1)
CreateFleetAsync (1)
DeregisterGameServerAsync (1)
DescribeAlias (1)
DescribeFleetAttributes (1)
常用方法
UpdateFleetCapacityAsync (1)
UpdateGameServerAsync (1)
ListAliases (1)
DescribeInstances (1)
DescribeScalingPolicies (1)
DescribeFleetLocationAttributes (1)
CreateFleetAsync (1)
DeregisterGameServerAsync (1)
DescribeAlias (1)
DescribeFleetAttributes (1)
DescribeFleetCapacity (1)
DescribeFleetEvents (1)
DescribeFleetUtilization (1)
DescribePlayerSessions (1)
DescribeGameServerInstances (1)
DescribeGameSessionDetails (1)
DescribeGameSessionQueues (1)
CreateBuildAsync (1)
DescribeMatchmakingConfigurations (1)
DescribeMatchmakingRuleSets (1)
UpdateGameSession (1)
常用方法
DescribeFleetCapacity (1)
DescribeFleetEvents (1)
DescribeFleetUtilization (1)
DescribePlayerSessions (1)
DescribeGameServerInstances (1)
DescribeGameSessionDetails (1)
DescribeGameSessionQueues (1)
CreateBuildAsync (1)
DescribeMatchmakingConfigurations (1)
DescribeMatchmakingRuleSets (1)
UpdateGameSession (1)
示例#1
0
显示文件
文件:
GameLift.cs
项目:
umiyuki/MLAPI_UnitychanSample
public void DisposeGameLiftClient() { aglc.Dispose(); }
x