示例#1
0
 public void ShowAltarHead(int type, Ientity entity)
 {
     if (entity == null || entity.realObject == null || entity.RealEntity == null)
         return;
     if (!entity.IsSameCamp(PlayerManager.Instance.LocalPlayer.EntityCamp))
         return;
     AltarInHead head = GetAsignedAltarHead(entity);
     if (head == null)
         return;
     head.CreateHead(type);
     //UIAltarInHead.Instance.SetCurrHeadIcon (type,entity.realObject.transform);
 }
示例#2
0
    public void ShowAltarHead(int entityID,int type)
    {
        MapObjConfigInfo configInfp = ConfigReader.MapObjXmlInfoDict[entityID];
        if (configInfp == null)
            return;
        //int index = configInfp.un32ObjIdx;
        //int camp = configInfp.n32Camp;
        //UInt64 sGUID = CTools.MakeGUID((Common.GameData.EObjectType)type, (ulong)index);
        AltarInHead head = GetAsignedAltarHead(entityID);

        if (head == null)
        {
            Debug.LogError("AltarHead error:" + entityID);
            return;
        }
        head.CreateHead(type);
    }