示例#1
0
 private void Start()
 {
     _alphaLevelManager = GetComponent <AlphaLevelManager>();
 }
示例#2
0
 private void Setup()
 {
     alphaManager = GetComponent <AlphaLevelManager>();
 }
示例#3
0
 private void Start()
 {
     _alphaLevelManager = GameObject.Find("AlphaLevelManager").GetComponent <AlphaLevelManager>();
 }
示例#4
0
 private void Setup()
 {
     alphaLevelManager = GetComponent <AlphaLevelManager>();
     // Sets cached reference of the balls spawn point in the PlayerControllerRefereneces class
     ballSpawnPoint = GameObject.FindGameObjectWithTag("BallSpawnPoint").transform;
 }
示例#5
0
 private void Start()
 {
     _alphaManager    = GameObject.Find("AlphaLevelManager").GetComponent <AlphaLevelManager>();
     _originalGravity = Physics.gravity;
 }
示例#6
0
 private void Setup()
 {
     alphaLevelManager = GetComponent <AlphaLevelManager>();
     oculusGoTransform = GameObject.FindGameObjectWithTag("OculusRemote").transform;
     ballSpawnPoint    = GameObject.FindGameObjectWithTag("BallSpawnPoint").transform;
 }