bool TryToAddSideBuilding(Allotment newAllotment, Vector2 position, Vector2 side, float direction, float halfRoadWidth, float density) { Vector2 center = position + side * (newAllotment.Height * 0.5f + distanceFromRoad + halfRoadWidth); newAllotment.UpdateCenterAndDirection(center, direction); bool addBuilding = false; for (int i = 0; i < Config.allotmentPlacementLoopLimit; i++) { int c = 0; Vector2 offset; var colliders = roadNetwork.Quadtree.Retrieve(newAllotment.GetCollider().GetAABB()); for (int j = 0; j < colliders.Count && (c == 0 || i < Config.allotmentPlacementLoopLimit - 1); j++) { if (newAllotment.GetCollider().Collide(((ICollidable)colliders[j].reference).GetCollider(), out offset)) { c++; newAllotment.Center = (newAllotment.Center + offset); } } if (c == 0) { addBuilding = true; break; } } if (!addBuilding) { return(false); } allotments.Add(Tuple.Create(density, newAllotment)); roadNetwork.Quadtree.Insert(newAllotment); return(true); }
public void editGarden(Allotment allotment) { Allotment myallotment = GetAllotment(allotment.gardenId); myallotment.size = allotment.size; myallotment.postCode = allotment.postCode; _context.SaveChanges(); }
public GameObject Build(Allotment allotment, IHeightmap heightmap) { GameObject allotmentGO = new GameObject("Allotment"); float z = heightmap.GetHeight(allotment.Center.x, allotment.Center.y); allotmentGO.AddComponent <MeshFilter>().mesh = StandardGeometry.CreateCubeMesh(allotment.Corners, height, z); allotmentGO.AddComponent <MeshRenderer>().material = material; return(allotmentGO); }
public ActionResult AddGardentoLocation(Allotment allotment) { try { // Adds a new garden to an allotment _gardenService.addGardentoAllotment(allotment); //Allocates the most recent garden _gardenService.AllocateGarden(); return(RedirectToAction("Gardens", new { controller = "Garden" })); } catch (Exception ex) { // Might be worth looking at redirection to an error page ViewBag.Exception = ex; return(View()); } }
void Generate() { foreach (GameObject allotmentGO in allotments) { Destroy(allotmentGO); } allotments.Clear(); var allotment = new Allotment(default(Vector2), 0, UnityEngine.Random.Range(Config.allotmentMinHalfDiagonal, Config.allotmentMaxHalfDiagonal), UnityEngine.Random.Range(Config.allotmentMinAspect, Config.allotmentMaxAspect)); foreach (var allotmentBuilder in allotmentBuilders) { GameObject allotmentGO = allotmentBuilder.Build(allotment, heightmap); Vector3 position = allotmentGO.transform.position; allotmentGO.transform.position = position; allotments.Add(allotmentGO); } }
/// <summary> /// This method will find the best fit rooms for all the exams in a session /// </summary> /// <param name="session">The session for which rooms have to be alloted</param> /// <param name="roomsAvailable">The rooms available for allotment</param> /// <param name="allotments">The previous allotments</param> private List <Allotment> AllotStudentsForSession(Session session, List <Room> roomsAvailable, List <Allotment> allotments) { int studentsToAllot = session.Exams.Sum(x => x.Students.Count()); do { foreach (var exam in session.Exams.ToList()) { Allotment allotment = FindBestFitForExam(exam, roomsAvailable, allotments); if (allotment != null) { allotment.Room.Exams.Add(allotment.Exam); allotments.Add(allotment); studentsToAllot -= allotment.NumberOfStudents; } } } while (studentsToAllot > 0); return(allotments); }
public ActionResult EditGarden(string pcode, GardenViewModel gardenViewModel, Allotment allotment) { try { Allotment myAllotment = new Allotment { gardenId = gardenViewModel.gardenId, size = gardenViewModel.size, postCode = gardenViewModel.postCode }; _gardenService.editGarden(myAllotment); return(RedirectToAction("Gardens", new { controller = "Garden" })); } catch (Exception ex) { //Might be worth looking at redirection to an error page ViewBag.Exception = ex; return(View()); } }
public void addGardentoAllotment(Allotment allotment) { _context.Allotment.Add(allotment); _context.SaveChanges(); }
public void addGardenLocation(GardenLocation gardenLocation, Allotment allotment) { _context.GardenLocation.Add(gardenLocation); _context.Allotment.Add(allotment); _context.SaveChanges(); }
public void addGardentoAllotment(Allotment allotment) { _gardenDAO.addGardentoAllotment(allotment); }
public void addGardenLocation(GardenLocation gardenLocation, Allotment allotment) { _gardenDAO.addGardenLocation(gardenLocation, allotment); }
public void editGarden(Allotment allotment) { _gardenDAO.editGarden(allotment); }
public Allotment GetAllotmentRecord(string recordID, string UserSNo) { Allotment allotment = new Allotment(); SqlDataReader dr = null; try { SqlParameter[] Parameters = { new SqlParameter("@SNo", recordID), new SqlParameter("@UserID", Convert.ToInt32(UserSNo)) }; dr = SqlHelper.ExecuteReader(DMLConnectionString.WebConfigConnectionString, CommandType.StoredProcedure, "GetRecordAllotment", Parameters); if (dr.Read()) { allotment.SNo = Convert.ToInt32(dr["SNo"]); allotment.IsSector = Convert.ToInt32(dr["IsSector"]); allotment.Sector = dr["Sector"].ToString(); allotment.OriginSNo = String.IsNullOrEmpty(dr["OriginSNo"].ToString()) == true ? (Int32?)null : Convert.ToInt32(dr["OriginSNo"]); allotment.Text_OriginSNo = dr["Text_OriginSNo"].ToString(); allotment.DestinationSNo = String.IsNullOrEmpty(dr["DestinationSNo"].ToString()) == true ? (Int32?)null : Convert.ToInt32(dr["DestinationSNo"]); allotment.Text_DestinationSNo = dr["Text_DestinationSNo"].ToString(); allotment.FlightNo = String.IsNullOrEmpty(dr["ScheduleTransSNo"].ToString()) == true ? (Int32?)null : Convert.ToInt32(dr["ScheduleTransSNo"]); allotment.Text_FlightNo = dr["Text_FlightNo"].ToString(); allotment.TotalGross = dr["TotalGross"].ToString(); allotment.TotalVolume = dr["TotalVolume"].ToString(); allotment.ReserveGross = dr["ReserveGross"].ToString(); allotment.ReserveVolume = dr["ReserveVolume"].ToString(); allotment.TotalGrossUnit = dr["TotalGrossUnit"].ToString(); allotment.TotalVolumeUnit = dr["TotalVolumeUnit"].ToString(); allotment.ReserveGrossUnit = dr["ReserveGrossUnit"].ToString(); allotment.ReserveVolumeUnit = dr["ReserveVolumeUnit"].ToString(); allotment.AllotmentType = Convert.ToInt32(dr["AllotmentType"]); allotment.Text_AllotmentType = dr["Text_AllotmentType"].ToString(); allotment.OfficeSNo = String.IsNullOrEmpty(dr["OfficeSNo"].ToString()) == true ? (Int32?)null : Convert.ToInt32(dr["OfficeSNo"]); allotment.Text_OfficeSNo = String.IsNullOrEmpty(dr["Text_OfficeSNo"].ToString()) == true ? "" : dr["Text_OfficeSNo"].ToString(); allotment.AccountSNo = String.IsNullOrEmpty(dr["AccountSNo"].ToString()) == true ? (Int32?)null : Convert.ToInt32(dr["AccountSNo"]); allotment.Text_AccountSNo = String.IsNullOrEmpty(dr["Text_AccountSNo"].ToString()) == true ? "" : dr["Text_AccountSNo"].ToString(); allotment.ShipperAccountSNo = String.IsNullOrEmpty(dr["ShipperAccountSNo"].ToString()) == true ? (Int32?)null : Convert.ToInt32(dr["ShipperAccountSNo"]); allotment.Text_ShipperAccountSNo = String.IsNullOrEmpty(dr["Text_ShipperAccountSNo"].ToString()) == true ? "" : dr["Text_ShipperAccountSNo"].ToString(); allotment.GrossWeightType = Convert.ToInt32(dr["GrossWeightType"]); allotment.Text_GrossWeightType = dr["Text_GrossWeightType"].ToString(); allotment.GrossWeight = Convert.ToDecimal(dr["GrossWeight"]); allotment.VolumeWeightType = Convert.ToInt32(dr["VolumeWeightType"]); allotment.Text_VolumeWeightType = dr["Text_VolumeWeightType"].ToString(); allotment.VolumeWeight = Convert.ToDecimal(dr["VolumeWeight"]); allotment.ValidFrom = Convert.ToDateTime(dr["ValidFrom"]); allotment.ValidTo = Convert.ToDateTime(dr["ValidTo"]); allotment.CommodityType = String.IsNullOrEmpty(dr["CommodityType"].ToString()) == true ? (Int32?)null : Convert.ToInt32(dr["CommodityType"]); allotment.Text_CommodityType = dr["Text_CommodityType"].ToString(); allotment.Commodity = dr["Commodity"].ToString(); allotment.Text_Commodity = dr["Text_Commodity"].ToString(); allotment.ProductType = String.IsNullOrEmpty(dr["ProductType"].ToString()) == true? (Int32?)null : Convert.ToInt32(dr["ProductType"]); allotment.Text_ProductType = dr["Text_ProductType"].ToString(); allotment.ProductSNo = dr["ProductSNo"].ToString(); allotment.Text_ProductSNo = dr["Text_ProductSNo"].ToString(); allotment.Days = dr["Days"].ToString(); allotment.Text_Days = dr["Text_Days"].ToString(); allotment.IsActive = Convert.ToBoolean(dr["IsActive"]); allotment.Active = dr["Active"].ToString(); allotment.CreatedBy = dr["CreatedUser"].ToString(); allotment.UpdatedBy = dr["UpdatedUser"].ToString(); allotment.AllotmentCode = dr["AllotmentCode"].ToString(); allotment.FlightValidFrom = dr["FlightValidFrom"].ToString(); allotment.FlightValidTo = dr["FlightValidTo"].ToString(); allotment.IsUsed = dr["IsUsed"].ToString(); allotment.SHC = dr["SHC"].ToString(); allotment.Text_SHC = dr["Text_SHC"].ToString(); allotment.SHCType = String.IsNullOrEmpty(dr["SHCType"].ToString()) ? (Int32?)null : Convert.ToInt32(dr["SHCType"]); allotment.Text_SHCType = dr["Text_SHCType"].ToString(); allotment.FlightDaysOfOps = dr["FlightDaysOfOps"].ToString(); allotment.GrossWeightVariance_P = Convert.ToInt32(dr["GrossWeightVariance_P"]); allotment.GrossWeightVariance_N = Convert.ToInt32(dr["GrossWeightVariance_N"]); allotment.VolumeVariance_P = Convert.ToInt32(dr["VolumeVariance_P"]); allotment.VolumeVariance_N = Convert.ToInt32(dr["VolumeVariance_N"]); allotment.AllotmentReleaseTime = dr["AllotmentReleaseTime"].ToString(); allotment.AllotmentReleaseTimeHr = Convert.ToInt32(dr["AllotmentReleaseTimeHr"]); allotment.AllotmentReleaseTimeMin = Convert.ToInt32(dr["AllotmentReleaseTimeMin"]); allotment.AirlineSNo = Convert.ToInt32(dr["AirlineSNo"]); allotment.Text_AirlineSNo = dr["Text_AirlineSNo"].ToString(); allotment.IsMandatory = Convert.ToBoolean(dr["IsMandatory"]); allotment.Mandatory = dr["Mandatory"].ToString(); } } catch (Exception ex)// (Exception e) { dr.Close(); } dr.Close(); return(allotment); }
void Start() { if (roadNetwork == null) { Debug.LogError("RoadDensityBasedSettlementSpawner needs a reference to a RoadNetwork"); return; } if (!roadNetwork.Finished) { Debug.LogError("RoadDensityBasedSettlementSpawner script can only execute after RoadNetwork (Configure execution order that in Edit > Project Settings > Script Execution Order)"); return; } if (roadDensityMap == null) { Debug.LogError("RoadDensityBasedSettlementSpawner needs a reference to a RoadDensityMap"); return; } if (!roadDensityMap.Finished()) { Debug.LogError("RoadDensityBasedSettlementSpawner script can only execute after RoadDensityMap (Configure execution order that in Edit > Project Settings > Script Execution Order)"); return; } if (heightmapGameObject != null) { heightmap = UnityEngineHelper.GetInterface <IHeightmap>(heightmapGameObject); } if (heightmap == null) { Debug.LogError("RoadDensityBasedSettlementSpawner needs a reference to a game object containing at least one component that implements IHeightmap"); return; } if (!heightmap.Finished()) { Debug.LogError("RoadDensityBasedSettlementSpawner script can only execute after the components that implements IHeightmap (Configure execution order that in Edit > Project Settings > Script Execution Order)"); return; } List <IAllotmentBuilder> allotmentBuilders = null; if (allotmentBuilderGameObject != null) { allotmentBuilders = UnityEngineHelper.GetInterfaces <IAllotmentBuilder>(allotmentBuilderGameObject); } if (allotmentBuilders == null) { Debug.LogError("RoadDensityBasedSettlementSpawner needs a reference to a game object containing at least one component that implements IAllotmentBuilder"); return; } { float minThreshold = -float.MaxValue; foreach (var densityTier in densityTiers) { if (densityTier.threshold < minThreshold) { Debug.LogError("Density tier has a threshold smaller than it's predecessor"); return; } minThreshold = densityTier.threshold; } } minAllotmentWidth = Allotment.GetWidth(Config.allotmentMinHalfDiagonal, Config.allotmentMinAspect); allotments = new List <Tuple <float, Allotment> >(); HashSet <Segment> visited = new HashSet <Segment>(); foreach (var segment in roadNetwork.Segments) { RoadNetworkTraversal.PreOrder(segment, SegmentVisitor, roadNetwork.Mask, ref visited); } if (maxNumAllotments > 0 && allotments.Count > maxNumAllotments) { allotments.Sort((a, b) => b.Item1.CompareTo(a.Item1)); allotments = allotments.GetRange(0, maxNumAllotments); } GameObject allotmentsGO = new GameObject("Allotments"); allotmentsGO.transform.parent = transform; { foreach (var allotment in allotments) { foreach (var allotmentBuilder in allotmentBuilders) { GameObject allotmentGO = allotmentBuilder.Build(allotment.Item2, heightmap); allotmentGO.transform.parent = allotmentsGO.transform; } } } Debug.Log(allotments.Count + " allotments spawned"); }
protected void grButton_Click(object sender, EventArgs e) { int[] r = (int[])Application["round"]; int programno = Int32.Parse(progDropDownList.SelectedValue); int roundno = r[programno - 1]; try { admissionEntities ae = new admissionEntities(); Round r1 = ae.Rounds.Where(s => s.round_id == roundno && s.program_id == programno).FirstOrDefault <Round>(); if (r1 != null && r1.end_date != null) { DateTime today = DateTime.Now; int compare = DateTime.Compare((DateTime)r1.end_date, today); if (compare >= 0) { string message = "Round Is Not Yet Completed"; System.Text.StringBuilder sb = new System.Text.StringBuilder(); sb.Append("<script type = 'text/javascript'>"); sb.Append("window.onload=function(){"); sb.Append("alert('"); sb.Append(message); sb.Append("')};"); sb.Append("</script>"); ClientScript.RegisterClientScriptBlock(this.GetType(), "alert", sb.ToString()); } else { string resultstatus = r1.result_generated; if (resultstatus != null && resultstatus.Equals("yes")) { string message = "Result is alredy generated"; System.Text.StringBuilder sb = new System.Text.StringBuilder(); sb.Append("<script type = 'text/javascript'>"); sb.Append("window.onload=function(){"); sb.Append("alert('"); sb.Append(message); sb.Append("')};"); sb.Append("</script>"); ClientScript.RegisterClientScriptBlock(this.GetType(), "alert", sb.ToString()); } else { var choicelist = from y in ae.Available_Choice where y.program_id == programno select y; int size = choicelist.Count(); Dictionary <int, int> genlist = new Dictionary <int, int>(size); Dictionary <int, int> obclist = new Dictionary <int, int>(size); Dictionary <int, int> sclist = new Dictionary <int, int>(size); Dictionary <int, int> stlist = new Dictionary <int, int>(size); foreach (var cl in choicelist) { genlist.Add(cl.choice_id, (int)cl.gen); obclist.Add(cl.choice_id, (int)cl.obc); sclist.Add(cl.choice_id, (int)cl.sc); stlist.Add(cl.choice_id, (int)cl.st); } var studentlist = from c in ae.StudentDetails where c.program == programno orderby c.rank select c; foreach (var sl in studentlist) { string sid = sl.std_id; var sc = from x in ae.Student_Choice where x.std_id == sid orderby x.preference_no select x; var cat = from b in ae.StudentDetails where b.std_id == sid select b.std_category; int category = 0; foreach (var cat1 in cat) { category = cat1.Value; break; } Boolean addflag = false; Allotment al = ae.Allotments.Where(s => s.std_id == sid).FirstOrDefault <Allotment>(); if (al == null) { al = new Allotment(); addflag = true; al.std_id = sid; } Boolean okflag = false; foreach (var sc1 in sc) { int pref = (int)sc1.preference_no; int cid = sc1.choice_id; int noofseats; switch (category) { case 1: noofseats = genlist[cid]; if (noofseats > 0) { genlist[cid]--; al.alloted_choice_id = cid; al.preference_no = pref; al.confirm_status = 0; al.round_no = roundno; if (addflag) { ae.Allotments.Add(al); } okflag = true; } break; case 2: noofseats = obclist[cid]; if (noofseats > 0) { obclist[cid]--; al.alloted_choice_id = cid; al.preference_no = pref; al.confirm_status = 0; if (addflag) { ae.Allotments.Add(al); } okflag = true; } break; case 3: noofseats = sclist[cid]; if (noofseats > 0) { sclist[cid]--; al.alloted_choice_id = cid; al.preference_no = pref; al.confirm_status = 0; if (addflag) { ae.Allotments.Add(al); } okflag = true; } break; case 4: noofseats = stlist[cid]; if (noofseats > 0) { stlist[cid]--; al.alloted_choice_id = cid; al.preference_no = pref; al.confirm_status = 0; if (addflag) { ae.Allotments.Add(al); } okflag = true; } break; default: break; } if (okflag) { break; } } } } } } r1.result_generated = "yes"; ae.SaveChanges(); } catch (Exception err) { } }