public void ReplaceChooseNinjaItemInfo(AllocationNinjaItem newValue) { var index = GameComponentsLookup.ChooseNinjaItemInfo; var component = (ChooseNinjaItemInfoComponent)CreateComponent(index, typeof(ChooseNinjaItemInfoComponent)); component.value = newValue; ReplaceComponent(index, component); }
public void OnChooseNinjaItemInfo(GameEntity entity, AllocationNinjaItem value) { var toggleGroup = GameObject.Find("ChooseNinjaWindowNinjaList").GetComponent <ToggleGroup>(); var toggle = GetComponent <Toggle>(); toggle.group = toggleGroup; var headShot = transform.Find("Background/NinjaHeadShot").GetComponent <Image>(); headShot.sprite = Resources.Load <Sprite>("Image/UI/HeadShot/" + value.ninjaName + "HeadShot"); //entity.ReplaceName(value.ninjaName); }