public void Deserialize(IDataReader reader) { Alliances = new AllianceVersatileInformations[reader.ReadShort()]; for (var i = 0; i < Alliances.Length; i++) { (Alliances[i] = new AllianceVersatileInformations()).Deserialize(reader); } }
public override void Serialize(IDataWriter writer) { writer.WriteShort(((short)(m_alliances.Count))); int alliancesIndex; for (alliancesIndex = 0; (alliancesIndex < m_alliances.Count); alliancesIndex = (alliancesIndex + 1)) { AllianceVersatileInformations objectToSend = m_alliances[alliancesIndex]; objectToSend.Serialize(writer); } }
public override void Deserialize(IDataReader reader) { uint num = (uint)reader.ReadUShort(); for (int index = 0; (long)index < (long)num; ++index) { AllianceVersatileInformations versatileInformations = new AllianceVersatileInformations(); versatileInformations.Deserialize(reader); this.alliances.Add(versatileInformations); } }
public override void Deserialize(IDataReader reader) { var alliancesCount = reader.ReadUShort(); Alliances = new List <AllianceVersatileInformations>(); for (var alliancesIndex = 0; alliancesIndex < alliancesCount; alliancesIndex++) { var objectToAdd = new AllianceVersatileInformations(); objectToAdd.Deserialize(reader); Alliances.Add(objectToAdd); } }
public override void Deserialize(ICustomDataInput reader) { var countAlliances = reader.ReadShort(); Alliances = new List <AllianceVersatileInformations>(); for (short i = 0; i < countAlliances; i++) { AllianceVersatileInformations type = new AllianceVersatileInformations(); type.Deserialize(reader); Alliances.Add(type); } }
public override void Deserialize(IDataReader reader) { int alliancesCount = reader.ReadUShort(); int alliancesIndex; m_alliances = new System.Collections.Generic.List <AllianceVersatileInformations>(); for (alliancesIndex = 0; (alliancesIndex < alliancesCount); alliancesIndex = (alliancesIndex + 1)) { AllianceVersatileInformations objectToAdd = new AllianceVersatileInformations(); objectToAdd.Deserialize(reader); m_alliances.Add(objectToAdd); } }