IEnumerator GetRequest(string uri) { UnityWebRequest uwr = UnityWebRequest.Get(uri); yield return(uwr.SendWebRequest()); if (uwr.isNetworkError) { Debug.Log("Error While Sending: " + uwr.error); } else { Debug.Log("Received: " + uwr.downloadHandler.text); string json = uwr.downloadHandler.text; allWeatherStats = JsonUtility.FromJson <AllWeatherStats>(json); } }
IEnumerator GetRequest(string uri) { UnityWebRequest uwr = UnityWebRequest.Get(uri); yield return(uwr.SendWebRequest()); if (uwr.isNetworkError) { Debug.Log("Error While Sending: " + uwr.error); } else { Debug.Log("Received: " + uwr.downloadHandler.text); string json = uwr.downloadHandler.text; allWeatherStats = JsonUtility.FromJson <AllWeatherStats>(json); UIManager.Instance.WeatherInfo.text = "The weathercast for today is : " + allWeatherStats.weather[0].main + " with " + allWeatherStats.weather[0].description + "if you use this feature you won't need to add more water to the plants for this day"; } }