public void AllTiles_Empty_Should_Return_False() { // Arrange AllTiles tiles = new AllTiles(); // Act var result = tiles.Empty(); // Reset // Assert Assert.AreEqual(false, result); }
public void AllTiles_Empty_Should_Return_True() { // Arrange AllTiles tiles = new AllTiles(); // Act tiles.ListTiles.Clear(); var result = tiles.Empty(); // Reset // Assert Assert.AreEqual(true, result); }