private void SetFriendListShow(bool isDirect) { direct_friend_underline.SetActive(isDirect); indirect_friend_underline.SetActive(!isDirect); List <AllData_FriendData_Friend> willBeShow = isDirect ? direct_friend_list : indirect_friend_list; list_titleText.text = isDirect ? direct_title : indirect_title; foreach (var friend in all_friends) { friend.gameObject.SetActive(false); } int willbeShowCount = willBeShow.Count; for (int i = 0; i < willbeShowCount; i++) { if (i > all_friends.Count - 1) { FriendItem newFriend = Instantiate(single_friend_item, single_friend_item.transform.parent).GetComponent <FriendItem>(); all_friends.Add(newFriend); } AllData_FriendData_Friend frinedInfo = willBeShow[i]; all_friends[i].gameObject.SetActive(true); all_friends[i].Init(frinedInfo.user_img, frinedInfo.distance, frinedInfo.user_name, frinedInfo.user_time, frinedInfo.user_level); } }
public void RefreshFriendList() { pt_numText.text = ((int)Save.data.allData.fission_info.live_balance).GetTokenShowString() + " <size=70>Pt</size>"; int invite_people_num = Save.data.allData.fission_info.user_invite_people; int invite_people_receive = Save.data.allData.fission_info.reward_conf.invite_receive; myfriends_numText.text = string.Format("My friends: <color=#0596E4>{0}</color>", invite_people_num.GetTokenShowString()); yesterday_pt_numText.text = ((int)Save.data.allData.fission_info.up_user_info.yestday_team_all).GetTokenShowString() + " <size=55>Pt</size>"; total_pt_numText.text = ((int)Save.data.allData.fission_info.user_total).GetTokenShowString() + " <size=55>Pt</size>"; foreach (var friend in all_invite_friend_items) { friend.gameObject.SetActive(false); } List <AllData_FriendData_Friend> friend_Infos = Save.data.allData.fission_info.up_user_info.two_user_list; int count = friend_Infos.Count; List <AllData_FriendData_Friend> friend_Infos_order = new List <AllData_FriendData_Friend>(); for (int i = 0; i < count; i++) { AllData_FriendData_Friend unorder_friend_info = friend_Infos[i]; int orderCount = friend_Infos_order.Count; bool hasAdd = false; for (int j = 0; j < orderCount; j++) { if (unorder_friend_info.yestday_doller < friend_Infos_order[j].yestday_doller) { continue; } else { friend_Infos_order.Insert(j, unorder_friend_info); hasAdd = true; break; } } if (!hasAdd) { friend_Infos_order.Add(unorder_friend_info); } } int hasPtFriendCount = 0; for (int i = 0; i < count; i++) { AllData_FriendData_Friend friendInfo = friend_Infos_order[i]; if ((int)friendInfo.yestday_doller == 0) { continue; } hasPtFriendCount++; if (i > all_invite_friend_items.Count - 1) { FriendInviteRecordItem newRecordItem = Instantiate(single_invite_record_item, single_invite_record_item.transform.parent).GetComponent <FriendInviteRecordItem>(); all_invite_friend_items.Add(newRecordItem); } all_invite_friend_items[i].gameObject.SetActive(true); all_invite_friend_items[i].Init(friendInfo.user_img, friendInfo.user_name, (int)friendInfo.yestday_doller, friendInfo.distance); } bool noFriend = count == 0; bool noPtFriend = hasPtFriendCount == 0; lastdayGo.SetActive(!noPtFriend); nofriend_tipGo.SetActive(noFriend); myfriendsButton.gameObject.SetActive(!noFriend); if (count > 0) { friend_headImage1.sprite = Sprites.GetSprite(SpriteAtlas_Name.HeadIcon, "head_" + friend_Infos[0].user_img); } if (count > 1) { friend_headImage2.sprite = Sprites.GetSprite(SpriteAtlas_Name.HeadIcon, "head_" + friend_Infos[1].user_img); } if (count > 2) { friend_headImage3.sprite = Sprites.GetSprite(SpriteAtlas_Name.HeadIcon, "head_" + friend_Infos[2].user_img); } int receiveTime = invite_people_receive + 1; if (receiveTime <= Save.data.allData.fission_info.reward_conf.invite_flag) { invite_reward_numText.text = string.Format("Invite friends to get <color=#FF9732>{0}</color>", Save.data.allData.fission_info.reward_conf.lt_flag_type == Reward.Cash ? "$" + Save.data.allData.fission_info.reward_conf.lt_flag_num.GetCashShowString() : Save.data.allData.fission_info.reward_conf.lt_flag_num.GetTokenShowString()); invite_reward_iconImage.sprite = Sprites.GetSprite(SpriteAtlas_Name.Friend, Save.data.allData.fission_info.reward_conf.lt_flag_type.ToString().ToLower()); } else { invite_reward_numText.text = string.Format("Invite friends to get <color=#FF9732>{0}</color>", Save.data.allData.fission_info.reward_conf.gt_flag_type == Reward.Cash ? "$" + Save.data.allData.fission_info.reward_conf.gt_flag_num.GetCashShowString() : Save.data.allData.fission_info.reward_conf.gt_flag_num.GetTokenShowString()); invite_reward_iconImage.sprite = Sprites.GetSprite(SpriteAtlas_Name.Friend, Save.data.allData.fission_info.reward_conf.gt_flag_type.ToString().ToLower()); } int not_received_invite_reward = invite_people_num - invite_people_receive; for (int i = 0; i < not_received_invite_reward; i++) { int receiveTimes = invite_people_receive + i + 1; if (receiveTimes <= Save.data.allData.fission_info.reward_conf.invite_flag) { UI.ShowPopPanel(PopPanel.InviteOk, (int)Save.data.allData.fission_info.reward_conf.lt_flag_type, Save.data.allData.fission_info.reward_conf.lt_flag_num); } else { UI.ShowPopPanel(PopPanel.InviteOk, (int)Save.data.allData.fission_info.reward_conf.gt_flag_type, Save.data.allData.fission_info.reward_conf.gt_flag_num); } } }