public void SetAnchor(Align_Anchor align) { this.align = align; switch (align) { case Align_Anchor.LEFT: left(); break; case Align_Anchor.RIGHT: right(); break; case Align_Anchor.BOT: bot(); break; default: gameObject.SetActive(false); break; } if (btn_Kick != null) { btn_Kick.gameObject.SetActive(IsShowKick); } }
public void SetPositionArryCard(Align_Anchor alignHand, Align_Anchor alignPhom, Align_Anchor alignFire, int sit) { ArrayCardHand.align_Anchor = alignHand; if (sit == 0) { ArrayCardHand.SetPositonCardHandTaLa(); } else { ArrayCardHand.SetPositonCardHand(); } for (int i = 0; i < ArrayCardPhom.Length; i++) { ArrayCardPhom[i].align_Anchor = alignPhom; ArrayCardPhom[i].SetPositonCardHand(); } ArrayCardFire.align_Anchor = alignFire; ArrayCardFire.SetPositonCardHand(); switch (sit) { case 0: SetDefaultPositionMe(); break; case 1: case 3: SetDefaultPosition_1_3(sit == 1); break; case 2: SetDefaultPosition_2(); break; } }
public void SetPositionArryCard(Align_Anchor align) { for (int i = 0; i < arrayCard.Length; i++) { arrayCard [i].align_Anchor = align; arrayCard [i].SetPositonCardHand(); } }
public void SetPosititon(Align_Anchor align) { this.align = align; switch (align) { case Align_Anchor.NONE: break; case Align_Anchor.TOP: transform.localPosition = new Vector3(0, 120, 0); break; case Align_Anchor.RIGHT: transform.localPosition = new Vector3(-70, -100, 0); break; case Align_Anchor.LEFT: transform.localPosition = new Vector3(70, -100, 0); break; } }
public void SetPositionChatAction(Align_Anchor align) { // chatAction.NamePlayer = NamePlayer; // chatAction.SetAnchor(align); }