public void TestMethod1() { Akanonda.GameLibrary.iGoThroughWallsModifier iGTW = new Akanonda.GameLibrary.iGoThroughWallsModifier(); Akanonda.GameLibrary.iGoFastModifier iGF = new Akanonda.GameLibrary.iGoFastModifier(); List<Akanonda.GameLibrary.PowerUpModifier> temp = new List<Akanonda.GameLibrary.PowerUpModifier>(); temp.Add(iGF); temp.Add(iGTW); //int test = Akanonda.GameLibrary.PowerUp.checkIfPlayerhas(new Akanonda.GameLibrary.iGoThroughWallsModificator().GetType(), temp); //test = temp[test].getCount(); //Assert.AreEqual(100, test); }
public void TestMethod1() { Akanonda.GameLibrary.iGoThroughWallsModifier iGTW = new Akanonda.GameLibrary.iGoThroughWallsModifier(); Akanonda.GameLibrary.iGoFastModifier iGF = new Akanonda.GameLibrary.iGoFastModifier(); List <Akanonda.GameLibrary.PowerUpModifier> temp = new List <Akanonda.GameLibrary.PowerUpModifier>(); temp.Add(iGF); temp.Add(iGTW); //int test = Akanonda.GameLibrary.PowerUp.checkIfPlayerhas(new Akanonda.GameLibrary.iGoThroughWallsModificator().GetType(), temp); //test = temp[test].getCount(); //Assert.AreEqual(100, test); }