public static void PopulateForMigration() { GetData().Reset(); var bDirty = AkWwiseWWUBuilder.Populate(); bDirty |= AkWwiseXMLBuilder.Populate(); if (bDirty) { UnityEditor.EditorUtility.SetDirty(GetData()); } }
public static void Populate() { AkWwiseWWUBuilder.Populate(); AkWwiseXMLBuilder.Populate(); if (AkWwisePicker.WwiseProjectFound) { EditorUtility.SetDirty(AkWwiseProjectInfo.GetData()); } }
private void OnEnable() { if (string.IsNullOrEmpty(WwiseSettings.LoadSettings().WwiseProjectPath)) { return; } treeView.SaveExpansionStatus(); if (AkWwiseWWUBuilder.Populate()) { PopulateTreeview(); } }
public static bool Populate() { var wwuBuilderChanged = AkWwiseWWUBuilder.Populate(); var xmlBuilderChanged = AkWwiseXMLBuilder.Populate(); if (wwuBuilderChanged || xmlBuilderChanged) { UnityEditor.EditorUtility.SetDirty(GetData()); return(true); } return(false); }
private void OnEnable() { if (string.IsNullOrEmpty(AudioPluginSettingAgent.DeveloperWwiseProjectPath)) { return; } treeView.SaveExpansionStatus(); if (AkWwiseWWUBuilder.Populate()) { PopulateTreeview(); } }
public static bool Populate() { bool bDirty = false; if (AkWwisePicker.WwiseProjectFound) { bDirty = AkWwiseWWUBuilder.Populate(); bDirty |= AkWwiseXMLBuilder.Populate(); if (bDirty) { EditorUtility.SetDirty(AkWwiseProjectInfo.GetData()); } } return(bDirty); }
public static bool Populate() { var bDirty = false; if (AkUtilities.IsWwiseProjectAvailable) { bDirty = AkWwiseWWUBuilder.Populate(); bDirty |= AkWwiseXMLBuilder.Populate(); if (bDirty) { UnityEditor.EditorUtility.SetDirty(GetData()); } } return(bDirty); }