示例#1
0
    private void prepareForEventSystem(AirVRPointer pointer, AirVRInputDeviceID srcDevice)
    {
        pointer.Configure(this, srcDevice);

        if (_raycastPhysics)
        {
            var raycaster = pointer.gameObject.AddComponent <AirVRPhysicsRaycaster>();
            raycaster.eventMask = _physicsRaycastEventMask;
        }
    }
 public void Configure(AirVRStereoCameraRig cameraRig, AirVRInputDeviceID srcDevice)
 {
     _cameraRig = cameraRig;
     _feedback  = new Feedback(this, srcDevice);
 }
 public Feedback(AirVRPointer owner, AirVRInputDeviceID device)
 {
     _owner  = owner;
     _device = device;
 }