public AirRide(Transform transform, RayConfig.AirRideRayConfig rayConfig, VehicleSettings.AirRideSettings airRideSettings) { mTransform = transform; AirRideRay airRideRay = new AirRideRay(transform, rayConfig); mGroundFollow = new GroundFollow(transform, airRideRay, airRideSettings); mBodyFloat = new BodyFloat(transform, airRideRay, airRideSettings); }
public BodyFloat(Transform transform, AirRideRay airRideRay, VehicleSettings.AirRideSettings airRideSettings) { mTransform = transform; mAirRideRay = airRideRay; mAirRideSettings = airRideSettings; }
public GroundFollow(Transform transform, AirRideRay airRideRay, VehicleSettings.AirRideSettings airRideSettings) { mTransform = transform; mAirRideRay = airRideRay; mAirRideSettings = airRideSettings; }