public void InstantiationTest() { CharacterDto dto = new CharacterDto { Level = 10, ResourcePoints = 1, Agility = 1, Endurance = 1, HealthPoints = 1, ExpNextLevel = 100, Intelligence = 1, Strength = 1, Id = Guid.NewGuid() }; var intelligenceCharacter = new IntelligenceCharacter(dto); var strengthCharacter = new StrengthCharacter(dto); var agilityCharacter = new AgilityCharacter(dto); Assert.AreEqual(intelligenceCharacter.MaxHealthPoint, strengthCharacter.MaxHealthPoint); Assert.Greater(intelligenceCharacter.MaxResourcePoints, agilityCharacter.MaxResourcePoints); Assert.Greater(agilityCharacter.MaxResourcePoints, strengthCharacter.MaxResourcePoints); }
public void SimpleAttack1vs1Test() { const int battlesToPeform = 1000; var strengthCharacter = new StrengthCharacter(new CharacterDto { Level = 13, Agility = 13, Endurance = 13, Intelligence = 13, Strength = 8, Id = Guid.NewGuid() }); var agilityCharacter = new AgilityCharacter(new CharacterDto { Level = 21, Agility = 10, Endurance = 17, Intelligence = 13, Strength = 13, Id = Guid.NewGuid() }); var intelligenceCharacter = new IntelligenceCharacter(new CharacterDto { Level = 26, Agility = 15, Endurance = 19, Intelligence = 19, Strength = 14, Id = Guid.NewGuid() }); var strVsAgl = SimulteBattles(battlesToPeform, strengthCharacter, agilityCharacter); var intVsStr = SimulteBattles(battlesToPeform, intelligenceCharacter, strengthCharacter); var aglVsInt = SimulteBattles(battlesToPeform, agilityCharacter, intelligenceCharacter); Debug.WriteLine("Str wins {0} times vs over Agl with avg Hp remaining of {1}", strVsAgl.Count(c => c.WinningTeam == Team.Blue), strVsAgl.Average(c => c.HpRemaining)); Debug.WriteLine("Int wins {0} times vs over Str with avg Hp remaining of {1}", intVsStr.Count(c => c.WinningTeam == Team.Blue), intVsStr.Average(c => c.HpRemaining)); Debug.WriteLine("Agl wins {0} times vs over Ing with avg Hp remaining of {1}", aglVsInt.Count(c => c.WinningTeam == Team.Blue), aglVsInt.Average(c => c.HpRemaining)); }