public override void Init(MainLogic mainLogic) { passportProps.SetActive(true); passportPropsVocaraArms.SetActive(true); currentStateNo = 0; this.mainLogic = mainLogic; cs = FindObjectOfType <ComputerScreen>(); agentsController = mainLogic.GetAgentsController(); agentsController.ChangeMainAgent(9); SetCurrentPassport(agentsController.GetCurrentAgentPassport()); mainLogic.StartSpeechRecognition(); }
public void Init_RecordPlayer(MainLogic mainLogic) { passportProps.SetActive(true); passportPropsVocaraArms.SetActive(true); currentStateNo = 0; this.mainLogic = mainLogic; cs = FindObjectOfType <ComputerScreen>(); agentsController = mainLogic.GetAgentsController(); agentsController.ChangeMainAgent(9); SetCurrentPassport(agentsController.GetCurrentAgentPassport()); //passportProps.SetActive(false); //passportPropsVocaraArms.SetActive(false); }