示例#1
0
 void Start()
 {
     myCar        = transform.parent.GetComponent <Car>();
     mySpriteRend = gameObject.GetComponent <SpriteRenderer>();
     myManager    = GameObject.Find("GameManager").GetComponent <AgentMoodManager>();
     myManager.carMoods.Add(this);
 }
示例#2
0
 void Start()
 {
     myWalker            = transform.parent.parent.GetComponent <Walker>();
     calmStateIndex      = Random.Range(0, calmStates.Length);
     mySpriteRend        = gameObject.GetComponent <SpriteRenderer>();
     mySpriteRend.sprite = calmStates[calmStateIndex];
     myManager           = GameObject.Find("GameManager").GetComponent <AgentMoodManager>();
     myManager.agentMoods.Add(this);
 }