private void TrackMouseWithSprite(AgateInputEventArgs e) { // Center the sprite on the mouse position position = new Point( e.MousePosition.X - size.Width / 2, e.MousePosition.Y - size.Height / 2); }
void Keyboard_KeyDown(object sender, AgateInputEventArgs e) { if (e.KeyCode == KeyCode.Space) { useKerning = !useKerning; } }
void Keyboard_KeyDown(object sender, AgateInputEventArgs e) { IResolution resolution; switch (e.KeyCode) { case KeyCode.Escape: AgateApp.IsAlive = false; break; case KeyCode.F1: case KeyCode.F2: case KeyCode.F3: case KeyCode.F4: case KeyCode.F5: case KeyCode.F6: case KeyCode.F7: case KeyCode.F8: case KeyCode.F9: case KeyCode.F10: case KeyCode.F11: case KeyCode.F12: var index = e.KeyCode - KeyCode.F1; if (e.KeyModifiers.Shift) { ChangeDisplayWindow(index); } else { ChangeResolution(index); } break; case KeyCode.Left: resolution = currentResolution.Clone( new Size(currentResolution.Width - 1, currentResolution.Height)); ChangeResolution(resolution); break; case KeyCode.Right: resolution = currentResolution.Clone( new Size(currentResolution.Width + 1, currentResolution.Height)); ChangeResolution(resolution); break; case KeyCode.Up: resolution = currentResolution.Clone( new Size(currentResolution.Width, currentResolution.Height - 1)); ChangeResolution(resolution); break; case KeyCode.Down: resolution = currentResolution.Clone( new Size(currentResolution.Width, currentResolution.Height + 1)); ChangeResolution(resolution); break; } }
void Keyboard_KeyDown(object sender, AgateInputEventArgs e) { this.lblKeyPress.Text = "Pressed key " + e.KeyCode; this.lblKeyString.Text = "Pressed key string [" + e.KeyString + "]"; UpdatePressedKeys(); }
void Keyboard_KeyDown(object sender, AgateInputEventArgs e) { if (e.KeyCode >= KeyCode.NumPad0 && e.KeyCode <= KeyCode.NumPad9) { int key = e.KeyCode - KeyCode.NumPad0 - 1; if (key < 0) { key = 10; } if (key < fonts.Count) { currentFont = key; } } else if (e.KeyCode == KeyCode.BackSpace && text.Length > 0) { text = text.Substring(0, text.Length - 1); } else if (!string.IsNullOrEmpty(e.KeyString)) { text += e.KeyString; } }
private void InputHandler_KeyDown(object sender, AgateInputEventArgs e) { switch (e.KeyCode) { case KeyCode.Plus: case KeyCode.NumPadPlus: size = new Size(size.Width + 5, size.Height + 5); break; case KeyCode.Minus: case KeyCode.NumPadMinus: size = new Size(size.Width - 5, size.Height - 5); break; case KeyCode.Up: position.Y -= 10; break; case KeyCode.Down: position.Y += 10; break; case KeyCode.Left: position.X -= 10; break; case KeyCode.Right: position.X += 10; break; } AddLine($"Key down: KeyCode={e.KeyCode}, KeyString={e.KeyString}"); }
private void InputHandler_MouseMove(object sender, AgateInputEventArgs e) { if (inputHandler.IsMouseButtonDown(MouseButton.Primary)) { TrackMouseWithSprite(e); AddLine($"Mouse move at {e.MousePosition}"); } }
void Keyboard_KeyDown(object sender, AgateInputEventArgs e) { if (e.KeyCode == KeyCode.Space) { fontIndex++; } Input.Unhandled.Keys.Release(KeyCode.Space); }
void Keyboard_KeyDown(object sender, AgateInputEventArgs e) { if (e.KeyCode == KeyCode.A) { snda.Play(); } if (e.KeyCode == KeyCode.B) { sndb.Play(); } }
void Keyboard_KeyDown(object sender, AgateInputEventArgs e) { if (e.KeyCode == KeyCode.Space) { IncrementCounter(); Input.Unhandled.Keys.Release(KeyCode.Space); } else if (e.KeyCode == KeyCode.Escape) { Display.CurrentWindow.Dispose(); } }
void Mouse_MouseDown(object sender, AgateInputEventArgs e) { if (last == snda) { last = sndb; } else { last = snda; } last.Play(); }
void Mouse_MouseMove(object sender, AgateInputEventArgs e) { Color clr; Point pt = new Point(e.MousePosition.X - imageLocation.X, e.MousePosition.Y - imageLocation.Y); if (buffer.IsPointValid(pt) == false) { frm.lblPixelColor.Text = "No Pixel"; return; } if (mouseDown) { // do a circle of radius 3 for (int y = -3; y <= 3; y++) { for (int x = -3; x <= 3; x++) { // if we're out of the circle radius, go to the next iteration. if (x * x + y * y > 9) { continue; } Point newpt = new Point(pt.X + x, pt.Y + y); if (newpt.X < 0 || newpt.X >= buffer.Width) { continue; } if (newpt.Y < 0 || newpt.Y >= buffer.Height) { continue; } buffer.SetPixel(newpt.X, newpt.Y, Color.FromArgb(frm.btnColor.BackColor.ToArgb())); } } image.WritePixels(buffer); } clr = buffer.GetPixel(e.MousePosition.X - imageLocation.X, e.MousePosition.Y - imageLocation.Y); frm.lblPixelColor.Text = string.Format("R: {0} G: {1}\r\nB: {2} A: {3}", FormatComponent(clr.R), FormatComponent(clr.G), FormatComponent(clr.B), FormatComponent(clr.A)); }
private static void InputKeyDown(object sender, AgateInputEventArgs agateInputEventArgs) { // The get method will throw an exception if there is no item in the settings data named "color". var setting = AgateApp.Settings.Get <ColorSetting>("color"); switch (agateInputEventArgs.KeyCode) { case KeyCode.Escape: AgateApp.IsAlive = false; break; case KeyCode.Minus: case KeyCode.NumPadMinus: setting.Hue -= 10; break; case KeyCode.Plus: case KeyCode.NumPadPlus: setting.Hue += 10; break; case KeyCode.Period: setting.Saturation += 0.1; if (setting.Saturation > 1) { setting.Saturation = 1; } break; case KeyCode.Comma: setting.Saturation -= 0.1; if (setting.Saturation < 0) { setting.Saturation = 0; } break; } }
void Keyboard_KeyDown(object sender, AgateInputEventArgs e) { const float speed = 3f; switch (e.KeyCode) { case KeyCode.Up: eye += (float)(speed * AgateApp.GameClock.Elapsed.TotalSeconds) * LookDir; break; case KeyCode.Down: eye -= (float)(speed * AgateApp.GameClock.Elapsed.TotalSeconds) * LookDir; break; case KeyCode.Left: lookAngle += (float)(speed * AgateApp.GameClock.Elapsed.TotalSeconds); break; case KeyCode.Right: lookAngle -= (float)(speed * AgateApp.GameClock.Elapsed.TotalSeconds); break; case KeyCode.L: lightEnable = !lightEnable; break; case KeyCode.P: paused = !paused; break; case KeyCode.A: advance = true; break; case KeyCode.Escape: done = true; break; } }
private void Joystick_HatChanged(object sender, AgateInputEventArgs e) { lblJoystick.Text = $"Joystick {e.JoystickIndex} hat changed."; }
private void Joystick_ButtonReleased(object sender, AgateInputEventArgs e) { lblJoystick.Text = $"Joystick {e.JoystickIndex} button {e.JoystickButtonIndex} released."; }
private void Handler_KeyDown(object sender, AgateInputEventArgs e) { if (e.KeyCode == KeyCode.Escape) { AgateApp.Quit(); } if (e.KeyCode == KeyCode.Z) { InitializeExample(); } if (e.KeyCode == KeyCode.Space && !running) { Advance(); } if (e.KeyCode == KeyCode.Space && running) { running = false; } if (e.KeyCode == KeyCode.Enter || e.KeyCode == KeyCode.Return) { running = !running; } if (e.KeyCode == KeyCode.NumPadPlus || e.KeyCode == KeyCode.Plus) { CurrentExample.AddParticle(); InitializeExample(); } if (e.KeyCode == KeyCode.NumPadMinus || e.KeyCode == KeyCode.Minus) { CurrentExample.RemoveParticle(); InitializeExample(); } if (e.KeyCode == KeyCode.Left) { debugParticleIndex--; if (debugParticleIndex < 0) { debugParticleIndex = 0; } } if (e.KeyCode == KeyCode.Right) { debugParticleIndex++; if (debugParticleIndex >= system.Particles.Count) { debugParticleIndex = system.Particles.Count - 1; } } if (e.KeyCode == KeyCode.Down) { historyIndex--; if (historyIndex < 0) { historyIndex = 0; } LoadHistory(); } if (e.KeyCode == KeyCode.Up) { historyIndex++; if (historyIndex >= history.Count) { historyIndex = history.Count - 1; } LoadHistory(); } if (e.KeyCode == KeyCode.PageDown) { exampleIndex++; if (exampleIndex >= examples.Count) { exampleIndex = examples.Count - 1; } InitializeExample(); } if (e.KeyCode == KeyCode.PageUp) { exampleIndex--; if (exampleIndex < 0) { exampleIndex = 0; } InitializeExample(); } if (e.KeyCode >= KeyCode.D1 && e.KeyCode <= KeyCode.D2) { debugInfoPage = (int)(e.KeyCode - KeyCode.D1); } if (e.KeyCode >= KeyCode.F1 && e.KeyCode <= KeyCode.F12) { solverIndex = (int)(e.KeyCode - KeyCode.F1) % solvers.Count; InitializeExample(); } }
void Keyboard_KeyUp(object sender, AgateInputEventArgs e) { this.lblKeyPress.Text = "Released key " + e.KeyCode; UpdatePressedKeys(); }
void Mouse_MouseWheel(object sender, AgateInputEventArgs e) { lblMouseButton.Text = "Mouse Wheel " + e.MouseWheelDelta.ToString(); }
private void InputHandler_MouseWheel(object sender, AgateInputEventArgs e) { TrackMouseWithSprite(e); AddLine($"Mouse wheel moved {e.MouseWheelDelta} at {e.MousePosition}"); }
void Mouse_MouseDown(object sender, AgateInputEventArgs e) { lblMouseButton.Text = "Mouse Button Down " + e.MouseButton.ToString(); }
void Mouse_MouseDoubleClickEvent(object sender, AgateInputEventArgs e) { lblMouseButton.Text = "Mouse Double Click " + e.MouseButton.ToString(); }
private void Mouse_MouseMove(object sender, AgateInputEventArgs e) { mousePosition = e.MousePosition; mouseWindow = e.MouseWindow; }
private void InputHandler_KeyUp(object sender, AgateInputEventArgs e) { AddLine($"Key up: KeyCode={e.KeyCode}, KeyString={e.KeyString}"); }
private void InputHandler_MouseUp(object sender, AgateInputEventArgs e) { TrackMouseWithSprite(e); AddLine($"Mouse button {e.MouseButton} up at {e.MousePosition}"); }
void Mouse_MouseDown(object sender, AgateInputEventArgs e) { CreateTestFramebuffer(); }
void Mouse_MouseDown(object sender, AgateInputEventArgs e) { IncrementCounter(); }
void Mouse_MouseDown(object sender, AgateInputEventArgs e) { mouseDown = true; Mouse_MouseMove(sender, e); }
void Mouse_MouseMove(object sender, AgateInputEventArgs e) { lblMouseMove.Text = "Mouse Moved " + e.MousePosition.ToString(); }