public void SetProperty(Godirum pGod, bool pIsForm, Vector3 pFinPosi, Vector3 pFinRot, float pLimitMilSec = 2000) { mGod = pGod; mIsFormer = pIsForm; mFinPosi = pFinPosi; mFinRot = pFinRot; switch (mGod) { case Godirum.PLU: mRotValue = new Vector3(0, 0, 0.01f); break; case Godirum.MUL: int ranN = AgUtil.RandomInclude(30, 50); if (mIsFormer) { mRotValue = new Vector3(0, 0, ranN * 0.01f); } else { mRotValue = new Vector3(0, 0, -ranN * 0.002f); } break; } mLimit = pLimitMilSec; }
public void SetVarInBot(bool IsKicker, string Grade, int Level) { isKicker = IsKicker; //grade = Grade; grade = (Grade == "S")? "A" : Grade; level = Level; limitGameEA = 3; cost = 1; condition = enchant = 0; string head = ""; int num = 0; if (isKicker) { num = AgUtil.RandomInclude(1, 17); head = (num < 10) ? "W_N_Kicker00" : "W_N_Kicker0"; } else { num = AgUtil.RandomInclude(1, 4); head = (num < 10) ? "W_N_Goalie00" : "W_N_Goalie0"; } info = head + num; backNum = AgUtil.RandomInclude(9, 95); playerName = GetName(); }
// Use this for initialization void Start() { mGame = GameObject.Find("Ui_camera").gameObject; mGame.transform.FindChild("Camera/Ui_loadprefeb/panel_tip" + AgUtil.RandomInclude(10, 21)).gameObject.SetActive(true); Application.LoadLevel("StartMenu"); }
public AmCrpt(UInt32 pVal) { mFactor = AgUtil.RandomInclude(3, 7); //Ag.LogDouble ("mFactor is :: " + mFactor); Dlgt_V_Int rNum = () => AgUtil.RandomInclude(3, 500); // Fake List .. Use for Nothing.. arrCrpt = new List <int>() { rNum(), rNum(), rNum(), rNum(), rNum(), rNum(), rNum(), rNum(), rNum(), rNum() }; string val = pVal.ToString(); int lengVal = val.Length; for (int k = 0; k < (10 - lengVal); k++) { val = "0" + val; //Ag.LogDouble(" val :: " + val); } strInt = ""; for (int k = 0; k < 10; k++) // Random 3Character { int rdNum = AgUtil.RandomInclude(3, 50); string rndStr = "sdjl23kjas;dlkflasdfsadfsdfewqewroiwequroqweuoiewlkkwlksdflsadlflkasdflkasj,xcm,xzcmv,asd,as,df,slkewlk3io2weiodslfasdl".Substring(rdNum, 3); strInt += CriptInt(val.Substring(k, 1)); strInt += rndStr; //Ag.LogDouble( " strInt :: >>" + strInt ); } Ag.LogDouble(" strInt :: >>" + strInt); }
public static int GetRandomChant(this System.Random rand, int pGrade, int pMax) { if (pMax == 0) { return(0); } if (pGrade == 1) { return(1); } float numm = AgUtil.RandomInclude(1, 1000); //rand.Next (1, 1000); // more (Lower Chant value) .. less (high value) int mult = 100, divN = 50 + (10 - pGrade) * 4, divX = mult + (10 - pGrade) * 4; for (int k = 0; k < 3; k++) { numm *= rand.Next(50, mult); numm /= rand.Next(divN, divX); } int rlt = (int)(numm * pMax / 1000) + 1; if (rlt > pMax) { return(pMax); } //numm.ToString ().HtLog (); return(rlt); }
public void AiSetEnchantGrade(int pGrade) // Grade : 1 ~ 10 { // Enchant Setting.. //System.Random rObj = new System.Random(); int min = pGrade - 2, max = pGrade + 2; if (min < 0) { min = 0; } mEnchant = AgUtil.RandomInclude(min, max); // Grade.. int sum = 0; for (int k = 0; k < 4; k++) { //arr4Grade [k] = rObj.GetRandomChant(pGrade, pMax: 3); arr4Grade [k] = AgUtil.RandomInclude(0, mEnchant + 2); sum += arr4Grade[k]; } ("Amplayer :: Ai Set Enchant Grade >>> mEnchant : " + mEnchant + " , arr4Grade : " + arr4Grade[0] + ", " + arr4Grade[1] + ", " + arr4Grade[2] + ", " + arr4Grade[3] + " Total :: " + (mEnchant + sum)).HtLog(); }
void PopupAfterCombi() { // show image InitPopupList(); int ranN = AgUtil.RandomInclude(1, 999); if (ranN % 5 == 1) { if (ranN % 2 == 0) { Productid = "com.appsgraphy.kvsskakao.popupstore04"; mProductCode = "1000007367"; mPaymentPrice = 20000; GetTranjectionkey(); popupCode = "DiscCombi"; #if UNITY_ANDROID GoogleIAB.consumeProduct(Productid); GoogleIABManager.purchaseSucceededEvent += PurchaseSuccessed; #endif MenuCommonOpen("Ui_popupstore", "PopupCardMixLuckTicket", true); /* * ShowSalePrice (dicMenuList["PopupCardMixLuckTicket"].transform.FindChild ("btn_item/Label_cost_before1").GetComponent<UILabel>(), * (ItemPrice("CardCombiAdvtHigh")*AfterEa ("DiscCombi")).ToString(), * dicMenuList["PopupCardMixLuckTicket"].transform.FindChild ("btn_item/Label_cost1").GetComponent<UILabel>(), * AfterPrice ("DiscCombi").ToString()); * * dicMenuList["PopupCardMixLuckTicket"].transform.FindChild ("btn_item/Label_gold").GetComponent<UILabel>().text = "X "+ AfterEa ("DiscCombi").ToString(); */ // General Show ... } else { Productid = "com.appsgraphy.kvsskakao.popupstore05"; GetTranjectionkey(); mProductCode = "1000007368"; mPaymentPrice = 20000; popupCode = "DiscSave"; #if UNITY_ANDROID GoogleIAB.consumeProduct(Productid); GoogleIABManager.purchaseSucceededEvent += PurchaseSuccessed; #endif MenuCommonOpen("Ui_popupstore", "PopupCardMixGradeReserveTicket", true); /* * ShowSalePrice (dicMenuList["PopupCardMixGradeReserveTicket"].transform.FindChild ("btn_item/Label_cost_before1").GetComponent<UILabel>(), * (ItemPrice("CardCombiGrade")* AfterEa ("DiscSave")).ToString(), * dicMenuList["PopupCardMixGradeReserveTicket"].transform.FindChild ("btn_item/Label_cost1").GetComponent<UILabel>(), * AfterPrice ("DiscSave").ToString()); * dicMenuList["PopupCardMixGradeReserveTicket"].transform.FindChild ("btn_item/Label_safe").GetComponent<UILabel>().text = "X "+ AfterEa ("DiscSave").ToString(); */ } // Show --- Grade retain ... } // button Action ... }
void PreGameVoicePlay() { int rannum = AgUtil.RandomInclude(1, 100); if (Ag.mgIsKick) { if (rannum % 6 == 1) { VoiceSoundManager.Instance.Play_Effect_Sound("voice/KickerGoals01"); } if (rannum % 6 == 2) { VoiceSoundManager.Instance.Play_Effect_Sound("voice/KickerGoals03"); } if (rannum % 6 == 3) { VoiceSoundManager.Instance.Play_Effect_Sound("voice/KickerGoals04"); } if (rannum % 6 == 4) { VoiceSoundManager.Instance.Play_Effect_Sound("voice/KickerGoals01"); } if (rannum % 6 == 5) { VoiceSoundManager.Instance.Play_Effect_Sound("voice/KickerGoals03"); } if (rannum % 6 == 0) { VoiceSoundManager.Instance.Play_Effect_Sound("voice/KickerGoals04"); } } else { if (rannum % 6 == 1) { VoiceSoundManager.Instance.Play_Effect_Sound("voice/KeeperSaves01"); } if (rannum % 6 == 2) { VoiceSoundManager.Instance.Play_Effect_Sound("voice/KeeperSaves04"); } if (rannum % 6 == 3) { VoiceSoundManager.Instance.Play_Effect_Sound("voice/KeeperSaves07"); } if (rannum % 6 == 4) { VoiceSoundManager.Instance.Play_Effect_Sound("voice/KeeperMisses01"); } if (rannum % 6 == 5) { VoiceSoundManager.Instance.Play_Effect_Sound("voice/KeeperMisses03"); } if (rannum % 6 == 0) { VoiceSoundManager.Instance.Play_Effect_Sound("voice/KeeperMisses05"); } } }
// Use this for initialization void Start() { //Debug.Log (AgUtil.RandomInclude(0,9)); mUICamera = GameObject.Find("Ui_camera"); mUICamera.transform.FindChild("Camera/Ui_loadprefeb/panel_tip" + AgUtil.RandomInclude(0, 9)).gameObject.SetActive(true); Application.LoadLevel("GameScene"); }
/// <summary> /// Kickoff_ready /// </summary> void Btn_Fun_MatchRequire() // 준비하기 { Ag.LogIntenseWord(" Btn_Fun_MatchRequire >>>> ... >> Flag :: "); //MatchingFlag = false; SortBtnInitSet(); Ag.NodeObj.UserModify("ONLINE", statusOnly: true); string TimeNow = PreviewLabs.PlayerPrefs.GetString("ReviewStampTime"); mBackDepthFlag = true; if (AgStt.mgGameTutorial) { Application.LoadLevel("GameScene"); return; } if (TimeNow == null || TimeNow.Length < 5) { TimeNow = "1390441587486"; } int ranNum = AgUtil.RandomInclude(1, 5); if (Ag.mySelf.WAS.reviewEvent == 0 && Ag.mySelf.myRank.WAS.winNum > 3 && ranNum == 1 && Ag.UnixTimeStampToDateTimeAddmili(double.Parse(TimeNow)).AddDays(1) < System.DateTime.Now && Ag.CurStorePlfm == StorePlfm.GooglePlay) { MenuCommonOpen("popup_review", "Ui_popup", true); } SendWasCardupdate(); mMenuName = "Btn_Fun_MatchRequire"; if (Ag.Uniform) { Ag.Uniform = false; if (!PutonNotbuyUniform()) { return; } } dicMenuList ["MainCamera"].SetActive(false); dicMenuList ["Ui_team"].SetActive(false); dicMenuList ["Ui_lobby"].SetActive(false); dicMenuList ["Ui_kickoff"].SetActive(true); Btn_Fun_DrinkItem(); Ag.mySelf.arrUniform [0].SetColorInfoString(); Ag.mySelf.arrUniform [1].SetColorInfoString(); if (Ag.mGuest) // 게스트 모드일때는 친구리스트 안불러옴 { dicMenuList ["kakao_sync_kickoff"].SetActive(true); } else { StartCoroutine(CoruMatchRequire()); } }
/// <summary> /// Sub Methods ... Add direction [idx] with Random [wide] width.. /// </summary> /// <param name="pDir">P dir.</param> void AddSmlDirect(int pDir) { int idx = (pDir - 1) * 2 + 1; // 1, 3, 5, 7 Width do { direction [idx] = AgUtil.RandomInclude(50, 650); } while (!CheckSmalArea()); }
public void SetBotPlayerInfo() { int botCNum = WAS.isKicker ? Tbl.arrKickBotCard.Count : Tbl.arrKeepBotCard.Count; Ag.LogString(" Bot Player Info :: arr Num ? >> " + botCNum); WasCard curCrd = WAS.isKicker ? Tbl.arrKickBotCard [AgUtil.RandomInclude(0, botCNum - 1)] : Tbl.arrKeepBotCard [AgUtil.RandomInclude(0, botCNum - 1)]; WAS.country = curCrd.country; WAS.look = curCrd.look; // JKLeeMustFinishThis }
public AmCard xxGetFakeCard(string grade, bool isKicker) { AmCard rObj = new AmCard(); rObj.WAS.grade = grade; rObj.WAS.level = AgUtil.RandomInclude(0, 9); rObj.WAS.isKicker = isKicker; rObj.WAS.InitDirectionAndSkill(); rObj.WAS.ShowMySelf(); return(rObj); }
public static bool GetRandomTrue(this System.Random rand, int pTruePercent) // 0 ~ 100 { int numm = AgUtil.RandomInclude(0, 99); // rand.Next (0, 100); //("Get Random True :: " + numm).HtLog (); if (numm < pTruePercent) { return(true); } return(false); }
// _////////////////////////////////////////////////_ _____ Actions _____ Host Decision _____ public void FlipCoin() // 선공 정하기 { int rand = AgUtil.RandomInclude(11, 112); if (rand % 2 == 0) { return; } AmHost = !AmHost; NodeGamePreReverseHostVstr gamePre = new NodeGamePreReverseHostVstr(); MySocket.ActionGameObj(gamePre); }
/// <summary> /// 어떤 팝업을 띄울지 리턴. /// </summary> /// <returns>팝업의 종류 </returns> public PopupStore KindOfPopup(string pCase, int pScore = 0) { Debug.Log("KindOfpopup Test " + "AgMgdidwin " + Ag.mgDidWin + " Pscore " + pScore); int ranNum = AgUtil.RandomInclude(1, 100); switch (pCase) { case "GameEnd": if (Ag.mySelf.ShowHeartPopup) { Ag.mySelf.CheckPopupHeartToday(); if (Ag.mySelf.GameNumberOfToday == 10 && !Ag.mySelf.IsFreeCouponRemain) { return(PopupStore.DiscHeartWeek); } if (Ag.mySelf.GameNumberOfToday == 15 && !Ag.mySelf.IsFreeCouponRemain) { return(PopupStore.DiscHeartMonth); } } //if (Ag.mgDidWin == false && ranNum % 4 == 1) { // 25% if (!Ag.mgDidWin && ranNum % 10 == 1) // 10% { return(PopupStore.DiscCardPurchase); } if (Ag.mgDidWin && pScore < 1000) // 테스트 용도로 50000점 이하일때 100% 적용 { int ranN = AgUtil.RandomInclude(1, 999); if (ranN % 50 == 4) // 2 % { return(PopupStore.DiscGloves); } if (ranN % 50 == 3) // 2 % { return(PopupStore.DiscShoes); } } return(PopupStore.None); case "AfterCashUse": if (ranNum % 5 == 1) { return(PopupStore.DiscCash); } return(PopupStore.None); } return(PopupStore.None); }
// //////////////////////////////////////////////// Starting Init Job public override void Start() { base.Start(); mSeldomActionNum = 5; int ranN = AgUtil.RandomInclude(10, 100); if (ranN % 2 == 0) { ranN *= -1; } //mRotValue = new Vector3 (0, 0, ranN * 0.001f); mRotValue = new Vector3(0f, 0f, 0.5f); }
private void SetBotGrade() { arrBotGrade = new List <string> (); for (int k = 0; k < 6; k++) { string curGrd = GetCardOrderOf(k).WAS.grade; if (k < 1) { arrBotGrade.Add(curGrd); } else { arrBotGrade.Insert(AgUtil.RandomInclude(0, k - 1), curGrd); } } Ag.LogStartWithStr(2, " AmUser :: SetBotGrade ... " + arrBotGrade [0] + arrBotGrade [1] + arrBotGrade [2] + arrBotGrade [3]); }
public static List <int> CombiSelect(int pAmong, int pSel) // 4 C 2 // include 0, 1, 2 ... { Ag.LogString(" AgUtil :: CombiSelect " + pAmong + " select " + pSel); List <int> among = new List <int> (); List <int> rVal = new List <int> (); for (int k = 0; k < pAmong; k++) { among.Add(k); } for (int k = 0; k < pSel; k++) { int val = among [AgUtil.RandomInclude(0, among.Count - 1)]; among.Remove(val); rVal.Add(val); } return(rVal); }
public void SetBotScouter() { if (!WAS.isKicker) { ScoutObj = new Scouter("3_4_11_13_14_22_15_16_11_12_18_21"); return; } ScoutObj = new Scouter(); for (int k = 1; k <= 4; k++) { int wid = WAS.GetWidthOfDirection(k); int s = wid * 5 / AgUtil.RandomInclude(50, 98); int f = wid * 4 / AgUtil.RandomInclude(40, 78); s = s.GetSmaller(AgUtil.RandomInclude(3, 15)); f = f.GetSmaller(AgUtil.RandomInclude(3, 15)); //(k + " wid " + wid + " s / f " + s + ", " + f).HtLog (); ScoutObj.SetValue(k, s, f); } ScoutObj.GetString().HtLog(); }
public void SetAsBot(int league, Rank myRank) // league = 1, 2, .. 5 { int initScore = (5 - league) * 20000; //전적 : 내 전적 +7 //승수 : 내 승수 +4 WAS.winNum = myRank.WAS.winNum + 11 * (6 - league); //패수 : 내 패수 +3 WAS.lossNum = myRank.WAS.lossNum + 7 * (6 - league); //승점 : 각 리그 기본점수 + (봇 승수 × 157 × 리그) WAS.weekScore = WAS.totalScore = initScore + WAS.winNum * 157 * league; // 등 수. WAS.thisWeekRank = (int)(myRank.WAS.thisWeekRank * 0.9f - AgUtil.RandomInclude(5, 15)); if (myRank.WAS.thisWeekRank < 100) { WAS.winNum = (int)(myRank.WAS.winNum * 0.79 - AgUtil.RandomInclude(2, 12)); WAS.lossNum = (int)(myRank.WAS.lossNum * 0.81 + AgUtil.RandomInclude(3, 10)); WAS.weekScore = (int)(myRank.WAS.weekScore * 0.81 - AgUtil.RandomInclude(4000, 12000)); WAS.thisWeekRank = (int)(myRank.WAS.thisWeekRank * 1.25) + AgUtil.RandomInclude(10, 40); } }
// 유니폼 랜덤하게 입을 것 (편집된 상태) // 상대 유저와 같은 리그로 표시 // 상대 선수와 동일한 등급 카드로 라인업을 구성하되 킥커 순서와 레벨은 랜덤 public AmUniform SetUniform(int step, AmUniform pUnif = null) { AmUniform theUnif; if (pUnif == null) { theUnif = new AmUniform(); } else { theUnif = pUnif; } int sMai = AgUtil.RandomInclude(5, 12), sSub = AgUtil.RandomInclude(5, 12); if (sSub == sMai) { sSub = (sSub > 8) ? sSub - 1 : sSub + 1; } // Kicker .. int txtr = (step > 2) ? AgUtil.RandomInclude(2, 5) : 1; int txtrL = (step > 2) ? AgUtil.RandomInclude(2, 5) : 1; theUnif.Kick.SetValue(txtr, sMai, sSub, txtrL, AgUtil.RandomInclude(1, 3), AgUtil.RandomInclude(1, 3), 1, sMai, sSub); sMai = AgUtil.RandomInclude(5, 12); sSub = AgUtil.RandomInclude(5, 12); if (sSub == sMai) { sSub = (sSub > 8) ? sSub - 1 : sSub + 1; } // Keeper txtr = (step > 2) ? AgUtil.RandomInclude(2, 5) : 1; txtrL = (step > 2) ? AgUtil.RandomInclude(2, 5) : 1; theUnif.Keep.SetValue(txtr, sMai, sSub, txtrL, AgUtil.RandomInclude(1, 3), AgUtil.RandomInclude(1, 3), 1, sMai, sSub); return(theUnif); }
public static bool?LinearPercentVari(int spot0, int spot1, int pSpot) { if ((spot0 < pSpot && spot1 < pSpot) || (spot0 > pSpot && spot1 > pSpot)) { return(null); } if (pSpot == spot1) { return(true); } if (pSpot == spot0) { return(false); } int ratio = Math.Abs((int)(Math.Abs(pSpot - spot0) * 1000 / Math.Abs( (double)(spot1 - spot0)))); // in %% 1000 int rand = AgUtil.RandomInclude(0, 1000); Ag.LogString(" Is it ? ;: " + rand + " < " + ratio + " => " + (rand < ratio)); return(rand < ratio); }
public void SetUniform() { int sMai = AgUtil.RandomInclude(5, 12), sSub = AgUtil.RandomInclude(5, 12); if (sSub == sMai) { sSub = (sSub > 8) ? sSub - 1 : sSub + 1; } Uniform.Kick.SetValue(1, sMai, sSub, 1, AgUtil.RandomInclude(1, 3), AgUtil.RandomInclude(1, 3), 1, sMai, sSub); sMai = AgUtil.RandomInclude(5, 12); sSub = AgUtil.RandomInclude(5, 12); if (sSub == sMai) { sSub = (sSub > 8) ? sSub - 1 : sSub + 1; } Uniform.Keep.SetValue(1, sMai, sSub, 1, AgUtil.RandomInclude(1, 3), AgUtil.RandomInclude(1, 3), 1, sMai, sSub); }
/// <summary> /// 최초 값 세팅 /// </summary> public void InitDirectionAndSkill() { mustUpdate = true; SetSkillValue(); if (!isKicker) // keeper setting. { direction [0] = direction [1] = 100; direction [2] = direction [3] = direction [4] = 0; direction [AgUtil.RandomInclude(10, 500) % 2] = CalculateBalance(level); // 0 , 1 .. return; } Ag.LogStartWithStr(1, " WasCard :: ... SetDirection .... isKicker :: " + isKicker + " Start .... ID : " + ID); kickOrder = -1; int wideN = 1; switch (grade) { case "S": case "A": wideN = 3; break; case "B": wideN = 2; break; case "C": wideN = 2; break; case "D": break; } //Ag.LogString (" Is Grade S ?? " + tempS + " Current Grade :: " + grade); int width = GetDirectionWidthOfSmallArea(level); // 34 .. 38 .. // 방향바 0, 2, 4, 6 을 좁은 영역으로 세팅 for (int j = 0; j < 4; j++) { direction [j * 2] = width; } // SetWideDirection 조합으로 넓은 방향 선택. List <int> wideDirArr = AgUtil.CombiSelect(4, wideN); // (0, 2, 3) // in Case of B (different 2 dir), C (same 2 dir) if (grade == "C") { int dir = wideDirArr [0], dir2; if (dir < 2) { dir2 = dir + 2; } else { dir2 = dir - 2; } wideDirArr.Clear(); wideDirArr.Add(dir); wideDirArr.Add(dir2); } if (grade == "B") { int dir = wideDirArr [0], dir2, ran = AgUtil.RandomInclude(0, 100) % 2; // ran = 0 or 1 if (dir % 2 == 0) // 0, 2 { dir2 = ran * 2 + 1; // 1, 3 } else // 1, 3 { dir2 = ran * 2; // 0, 2 } wideDirArr.Clear(); wideDirArr.Add(dir); wideDirArr.Add(dir2); } for (int j = 0; j < wideN; j++) { int dir = wideDirArr [j] + 1; if (wideN == 1) { AddWideDirect(pWid: 1000, pDir: dir, pLast: false); break; } //if (j == 0) { int max = wideN > 2 ? 400 : 500; max = wideN == 4 ? 300 : max; //("wideN : " + wideN + " max " + max).HtLog (); AddWideDirect(pWid: AgUtil.RandomInclude(152, max), pDir: dir, pLast: j == wideN - 1); //continue; //} //int wid = 1000 / wideN; //AddWideDirect (pWid: AgUtil.RandomInclude (wid - 100, wid + 100), pDir: dir, pLast: j == wideN - 1); } // Set Small Direction Position List <int> smlDirArr = new List <int> (); smlDirArr.Add(0); smlDirArr.Add(1); smlDirArr.Add(2); smlDirArr.Add(3); foreach (int k in wideDirArr) { //Ag.LogString (" Small Direct is " + k); smlDirArr.Remove(k); } foreach (int sV in smlDirArr) { AddSmlDirect(sV + 1); } }
/// <summary> /// I am Enemy .. 에너미를 봇으로 세팅 /// Bots the uniform card rank item setting. /// </summary> public void BotUniformCardRankItemSetting() { // Uniform Setting. //Ag.mVirServer.BotIDSetting (); arrUniform = new List <AmUniform> (); arrUniform.Add(Ag.mVirServer.SetUniform(Ag.mVirServer.maiGradeOfBot)); //, arrUniform [0]); // 봇은 유니폼 1개만 필요. Ag.LogIntenseWord(" BotUniformCardRankItemSetting " + arrUniform.Count); arrUniform [0].ShowMySelf(); // Card Setting arrCard = new List <AmCard> (); // _____ Set Keeper AmCard aCard = new AmCard(); aCard.WAS.SetVarInBot(false, Ag.mySelf.GetBotGrade(), AgUtil.RandomInclude(0, 4)); aCard.WAS.isKicker = false; aCard.WAS.kickOrder = 0; aCard.WAS.InitDirectionAndSkill(); aCard.SetBotScouter(); aCard.SetBotPlayerInfo(); aCard.WAS.ShowMySelf(); arrCard.Add(aCard); // _____ Set Kicker for (int k = 0; k < 5; k++) { aCard = new AmCard(); //aCard.WAS.SetVarInBot (true, "C", AgUtil.RandomInclude (0, 4)); aCard.WAS.SetVarInBot(true, Ag.mySelf.GetBotGrade(), AgUtil.RandomInclude(0, 4)); aCard.WAS.InitDirectionAndSkill(); aCard.SetBotScouter(); aCard.SetBotPlayerInfo(); aCard.WAS.isKicker = true; aCard.WAS.kickOrder = k + 1; aCard.WAS.ShowMySelf(); arrCard.Add(aCard); } myRank.SetAsBot(Ag.mySelf.LeagueAsInt, Ag.mySelf.myRank); Ag.NodeObj.EnemyUser = Ag.myEnem; Ag.LogString("WeekWinNum" + Ag.NodeObj.EnemyUser.myRank.WAS.winNumWeek); // Item Setting arrItem = new List <AmItem> (); // Message AmItem aItm = new AmItem(); aItm.WAS.itemTypeID = "StartMessage"; aItm.SetVarInBot(); arrItem.Add(aItm); aItm = new AmItem(); aItm.WAS.itemTypeID = "EndMessage"; aItm.SetVarInBot(); arrItem.Add(aItm); aItm = new AmItem(); aItm.WAS.itemTypeID = "CeremonyDefault"; aItm.SetVarInBot(); arrItem.Add(aItm); }
// _////////////////////////////////////////////////_ _///////////////////////_ _____ Set Frames _____ 2 * Single Row _____ void SetDoubleHor1Row() { // _////////////////////////////////////////////////_ _____ General Option 양 프레임에 공통 적용 _____ //optObj = new CuUiOption (HoldLimit: 30, SelDist: 0.5f, FlyingSpdMin: 0.05f, SpdLimit: 3f); optObj = new CuUiOption(HoldLimit: 5, SelDist: 1.2f, FlyingSpdMin: 0.05f, SpdLimit: 3f); mTouch = new CuTouch(optObj); mLiaison = new CuLiaison(); // Frame Setting .. Upper Frame int eaX = 5, eaY = 1; // 셀의 갯수. 삽입될 것 고려해서 충분히 잡을 것. // _////////////////////////////////////////////////_ _____ Frame Option _____ optFrame = new CuFrameOption(optObj, Vert: false, MoveAniSpd: 200, SizeAniSpd: 100, SelectSize: 1.2f, SwitchSize: 0.9f, SwitchInFrame: false); // Set Touch Manager float dimX, dimY; // 셀의 크기. Vector3 vecOri, vecMax; // 스크린 좌하/우상 좌표 가져오기. (월드 좌표계로 변환) muiCam.GetComponent <UICam> ().GetWorldPointsOfCurScreen(out vecOri, out vecMax); dimX = (vecMax.x - vecOri.x) / 5; //7; // 스크린 크기를 기준으로 셀의 크기를 정한다. dimY = (vecMax.y - vecOri.y) / 3; //8; Ag.LogDouble(" TileUITest :: Screen World Points .. " + vecOri.LogWith("world 1") + vecMax.LogWith("world 2") + Ag.mgScrX.LogWith("ScrX") + Ag.mgScrY.LogWith("ScrY")); AgUiManDoubleRow theMan = new AgUiManDoubleRow("UPFR", mTouch, optFrame, muiCam); theMan.SetFrame(eaX: eaX, eaY: eaY, reverse: false, xyTchFrame: new float[] { 0.1f, // Xmin 0.55f, // Ymin 0.9f, // Xmax 0.9f, // Ymax 0.1f, 0.55f, 0.9f, // Xmax 0.9f }); Ag.LogDouble(" TileUI Test :: Setting >>> Vects " + vecOri + ", " + vecMax + " >> dimX/Y : " + dimX + " / " + dimY); // Set Wagu, Container ... TIle Manager ... Vector3 boxScale = new Vector3(dimX * 0.8f, dimY * 0.8f, 0.5f); // 크기 조절. int serialN = 0; /*for (int ii=0; ii < eaY; ii++) { * for (int k=0; k < eaX; k++) { * GameObject curObj = mRscrcMan.GetPrefabAt (Folder: "_TestMoon", pName: "ATile"); * curObj.name = "UP_BOX_" + serialN++; //k.ToString() + ii; * curObj.transform.renderer.material.mainTexture = mRscrcMan.GetTextureIn ("Download", "Item" + (serialN % 10 + 1)); * curObj.transform.localScale = boxScale; * curObj.CellCs ().InitPstnSize (optFrame); * * AmCard playerCard = new AmCard (pGrade: AgUtil.RandomInclude (0, 20), pType: 5, pWthr: "CLOUD"); // Type, Grade, Weather .. setting ... * curObj.CellCs ().PlCard = playerCard; * * string kind = "TEST"; // serialN < 3 ? "ATTK" : "DPNC" ; * theMan.AddACell (curObj, k, ii, kind); * * Ag.LogString (" Add a Cell " + curObj.name + " " + k.LogWith ("X") + ii.LogWith ("Y")); * } * } */ mTouch.evntTouchDown += theMan.CheckInside; // 필수. //mTouch.evntDrag += theMan.Scroll; // 스크롤 가능하게 //theMan.dodgeScroll += theMan.DidSelected; //theMan.dodgeScrollArea += theMan.OutOfMyTouchArea; mTouch.evntHold += theMan.SelectNearest; mTouch.evntHoldMove += theMan.SwitchCombination; // Empty Cell 스위치 가능하게.. ##### theMan.dodgeSwitchCombi += theMan.IsFrameOffLimit; //mTouch.evntHoldMove += theMan.AutoScroll; theMan.dodgeSelectNear += theMan.DidSelected; theMan.dodgeSelectNear += theMan.IsFrameOffLimit; theMan.dodgeSelectNearestArea += theMan.OutOfMyTouchArea; mTouch.evntTouchUp += mLiaison.InsertRemove; //mTouch.evntInitFly = theMan.InitiateFly; //theMan.evntFlyBack = theMan.FlyBack; //theMan.dodgeAutoScrlArea += theMan.OutOfMyTouchArea; //theMan.dodgeAutoScrl += theMan.SelectObjIsNull; theMan.evntAlienCame = theMan.AlienCame_SetSwitchObj; mTouch.evntTouchUp += theMan.RelaseProcess; // Put @ Last ... theMan.mLiaison = mLiaison; arrMan.Add(theMan); // Frame Setting .. Lower Frame eaX = 15; eaY = 1; // 셀의 갯수. 삽입될 것 고려해서 충분히 잡을 것. // _////////////////////////////////////////////////_ _____ Frame Option _____ optFrame = new CuFrameOption(optObj, Vert: false, MoveAniSpd: 100, SizeAniSpd: 100, SelectSize: 1.2f, SwitchSize: 0.9f, SwitchInFrame: false); // Set Touch Manager muiCam.GetComponent <UICam> ().GetWorldPointsOfCurScreen(out vecOri, out vecMax); dimX = (vecMax.x - vecOri.x) / 6; //7; // 스크린 크기를 기준으로 셀의 크기를 정한다. dimY = (vecMax.y - vecOri.y) / 3; //8; Ag.LogDouble(" TileUITest :: Screen World Points .. " + vecOri.LogWith("world 1") + vecMax.LogWith("world 2") + Ag.mgScrX.LogWith("ScrX") + Ag.mgScrY.LogWith("ScrY")); theMan = new AgUiManDoubleRow("LOWR", mTouch, optFrame, muiCam); //, new float[] { vecOri.x * 0.9f, vecMax.x*0.9f, vecOri.y*0.9f, vecMax.y*0.9f } ); theMan.SetFrame(eaX: eaX, eaY: eaY, reverse: false, xyTchFrame: new float[] { 0.1f, // Xmin 0.05f, // Ymin 0.9f, // Xmax 0.45f, // Ymax 0.1f, 0.05f, 2.5f, 0.45f }); Ag.LogDouble(" TileUI Test :: Setting >>> Vects " + vecOri + ", " + vecMax + " >> dimX/Y : " + dimX + " / " + dimY); Ag.LogString(" Option " + optFrame.optMoveAniSpd.LogWith("AniSpd")); // Set Wagu, Container ... TIle Manager ... //new float[] { vecOri.x, vecMax.x, vecOri.y, vecMax.y } ); boxScale = new Vector3(dimX * 0.8f, dimY * 0.8f, 0.5f); // 크기 조절. serialN = 0; // for (int k=0; k< eaX - 6; k++) { // 12를 기본으로 넣고.. 6개까지 추가 가능. // for (int ii=0; ii< 1; ii++) { for (int ii = 0; ii < eaY; ii++) { for (int k = 0; k < eaX; k++) { GameObject curObj = mRscrcMan.GetPrefabAt(Folder: "_TestMoon", pName: "ATile"); curObj.name = "LW_BOX_" + serialN++; //k.ToString() + ii; curObj.transform.renderer.material.mainTexture = mRscrcMan.GetTextureIn("Download", "Item" + (serialN % 10 + 1)); curObj.transform.localScale = boxScale; curObj.CellCs().InitPstnSize(optFrame); AmCard playerCard = new AmCard(pGrade: AgUtil.RandomInclude(0, 20), pType: 5, pWthr: "CLOUD"); // Type, Grade, Weather .. setting ... curObj.CellCs().PlCard = playerCard; string kind = "TEST"; // serialN < 3 ? "ATTK" : "DPNC" ; theMan.AddACell(curObj, k, ii, kind); Ag.LogString(" Add a Cell " + curObj.name + " " + k.LogWith("X") + ii.LogWith("Y")); } } mTouch.evntTouchDown += theMan.CheckInside; mTouch.evntDrag += theMan.Scroll; theMan.dodgeScroll += theMan.DidSelected; theMan.dodgeScrollArea += theMan.OutOfMyTouchArea; mTouch.evntHold += theMan.SelectNearest; // Normal Switch //mTouch.evntHoldMove += theMan.Switch; mTouch.evntHoldMove += theMan.SwitchCombination; // Empty Cell 스위치 가능하게.. ##### theMan.dodgeSwitchCombi += theMan.IsFrameOffLimit; theMan.dodgeSelectNear += theMan.DidSelected; theMan.dodgeSelectNear += theMan.IsFrameOffLimit; theMan.dodgeSelectNearestArea += theMan.OutOfMyTouchArea; mTouch.evntTouchUp += theMan.RelaseProcess; mTouch.evntInitFly += theMan.InitiateFly; theMan.evntFlyBack += theMan.FlyBack; //touchObj.evntAutoScrl += theMan.AutoScroll; theMan.dodgeAutoScrlVec += theMan.OutOfMyTouchArea; theMan.dodgeAutoScrl += () => { return(true); }; // Liaison Related .. theMan.evntAlienCame = theMan.AlienCame_SetSwitchObj; theMan.mLiaison = mLiaison; arrMan.Add(theMan); }
void EndingCer() { EnemyCeremony = Ag.NodeObj.EnemyUser.GetApplyIDofItem("CeremonyDefault"); MyCeremony = Ag.mySelf.GetApplyIDofItem("CeremonyDefault"); if (Ag.mSingleMode) { EnemyCeremony = 0; switch (Ag.mVirServer.maiGradeOfBot) { case 2: if (AgUtil.RandomInclude(1, 50) % 5 == 2) { EnemyCeremony = AgUtil.RandomInclude(3, 5); } break; case 3: case 4: EnemyCeremony = AgUtil.RandomInclude(3, 5); break; case 0: if (AgUtil.RandomInclude(1, 50) % 3 == 1) { EnemyCeremony = AgUtil.RandomInclude(3, 5); } break; } } ranNumStr = "1"; ranKeeperStr = "1"; mSkillCeremony = true; if (!AgStt.mgGameTutorial) { if (MyCeremony > 0 && Ag.mgDidWin == true || EnemyCeremony > 0 && Ag.mgDidWin == false) { StartCoroutine(WaitSkillAction()); mSkillCeremony = false; } } LastCerLogic(); int rannum = AgUtil.RandomInclude(1, 100); if (Ag.mgDidWin) { if (rannum % 3 == 0) { VoiceSoundManager.Instance.Play_Effect_Sound("voice/Winthegame1"); } if (rannum % 3 == 1) { VoiceSoundManager.Instance.Play_Effect_Sound("voice/Winthegame2"); } if (rannum % 3 == 2) { VoiceSoundManager.Instance.Play_Effect_Sound("voice/Winthegame3-2"); } } else { if (rannum % 3 == 0) { VoiceSoundManager.Instance.Play_Effect_Sound("voice/Losethegame02"); } if (rannum % 3 == 1) { VoiceSoundManager.Instance.Play_Effect_Sound("voice/Losethegame04"); } if (rannum % 3 == 2) { VoiceSoundManager.Instance.Play_Effect_Sound("voice/Losethegame07"); } } }
void KickerVoice() { int rannum = AgUtil.RandomInclude(1, 10); if (Ag.mgIsKick) { if (Ag.mgDidWin) { if (Ag.mgSkill == 1) { if (rannum % 2 == 1) { VoiceSoundManager.Instance.Play_Effect_Sound("voice/KickerGoals05"); } else { VoiceSoundManager.Instance.Play_Effect_Sound("voice/KickerGoals09"); } } if (Ag.mgSkill == 2) { VoiceSoundManager.Instance.Play_Effect_Sound("voice/KickerGoals07"); } if (Ag.mgSkill == 3) { VoiceSoundManager.Instance.Play_Effect_Sound("voice/KickerGoals07"); } } else { if (IsKickerDdong()) { VoiceSoundManager.Instance.Play_Effect_Sound("voice/KickerNoGoals04"); return; } if (IsSameDirection()) { VoiceSoundManager.Instance.Play_Effect_Sound("voice/KickerNoGoals07"); return; } if (IsSameDirection() && Ag.mgEnemSkill == 2) { VoiceSoundManager.Instance.Play_Effect_Sound("voice/KickerNoGoals09"); return; } } } else { if (Ag.mgDidWin) { if (IsSameDirection() && Ag.mgEnemSkill == 2) { VoiceSoundManager.Instance.Play_Effect_Sound("voice/KeeperSaves03"); return; } if (IsSameDirection()) { VoiceSoundManager.Instance.Play_Effect_Sound("voice/KeeperSaves06"); return; } VoiceSoundManager.Instance.Play_Effect_Sound("voice/KeeperSaves08"); } else { if (!IsSameDirection()) { VoiceSoundManager.Instance.Play_Effect_Sound("voice/KeeperMisses04"); return; } if (IsSameDirection()) { VoiceSoundManager.Instance.Play_Effect_Sound("voice/KeeperMisses05"); return; } VoiceSoundManager.Instance.Play_Effect_Sound("voice/KeeperMisses02"); } } }
void CeremonyAnimation(bool isKicker, bool didWin) { int randNum = AgUtil.RandomInclude(1, 8); }