private void Initialize() { newHeartController = FindObjectOfType <NewHeartController>(); diamondController = FindObjectOfType <DiamondController>(); afterPurchaseEffectController = FindObjectOfType <AfterPurchaseEffectController>(); heartShopController = FindObjectOfType <HeartShopController>(); UIController = FindObjectOfType <UIController>(); }
private void Initialize() { levelLoader = FindObjectOfType <LevelLoader>(); diamondController = FindObjectOfType <DiamondController>(); itemController = FindObjectOfType <ItemController>(); afterPurchaseEffectController = FindObjectOfType <AfterPurchaseEffectController>(); popupController = FindObjectOfType <PopupController>(); itemShopCanvas.panelSetting.onClick.AddListener(() => ToggleItemShopCanvas(false)); closeButton.onClick.AddListener(() => ToggleItemShopCanvas(false)); ToggleItemShopCanvas(false); }
private void Initialize() { levelLoader = FindObjectOfType <LevelLoader>(); newHeartController = FindObjectOfType <NewHeartController>(); diamondController = FindObjectOfType <DiamondController>(); itemController = FindObjectOfType <ItemController>(); afterPurchaseEffectController = FindObjectOfType <AfterPurchaseEffectController>(); resetDiceController = FindObjectOfType <ResetDiceController>(); productController = FindObjectOfType <ProductController>(); currentLevelNumber = levelLoader.GetCurrentLevelNumber(); savedLevelStarCount = PlayerPrefs.GetInt($"LevelStar {currentLevelNumber}"); levelCleared = PlayerPrefs.GetInt($"Level {currentLevelNumber}"); }
private void Initialize() { levelLoader = FindObjectOfType <LevelLoader>(); UIController = FindObjectOfType <UIController>(); iAPManager = FindObjectOfType <IAPManager>(); newHeartController = FindObjectOfType <NewHeartController>(); diamondController = FindObjectOfType <DiamondController>(); diamondShopController = FindObjectOfType <DiamondShopController>(); afterPurchaseEffectController = FindObjectOfType <AfterPurchaseEffectController>(); popupController = FindObjectOfType <PopupController>(); heartShopSiblingIndex = transform.GetSiblingIndex(); Debug.Log(heartShopSiblingIndex + ":heartShopSiblingIndex"); }