/// <summary>
        /// This can be called to show a video, for instance after calling "SendrequestRewardVideoEvent()"
        /// and receiving an "AdAvailable" event the developer could call this method from the event handler.
        /// When calling this method "SendrequestRewardVideoEvent()" must first have been called to request and cache a video.
        /// If no video is available then nothing will happen.
        /// </summary>
        public override void PlayVideo(string location = null, string rewardType = null)
        {
            int priv = Spil.Instance.GetPrivValue();

            if (priv < 2 && priv > -1 && Spil.UseUnityPrefab)
            {
                ShowAdsScreen();
                return;
            }

            AdvertisementManager.PlayVideo();
        }