示例#1
0
        private void Client_ErrorOccurred(object sender, AdvancedNetworkLib.ErrorOccurredEventArgs e)
        {
            //Client.ErrorOccurred -= Client_ErrorOccurred;
            //Client.ConnectionChanged -= Client_ConnectionChanged;
            //Client.ObjectReceived -= Client_ObjectReceived;

            //MessageBox.Show(message);
            //this.btnCreate.Enabled = true;
        }
示例#2
0
        private void Server_ErrorOccurred(object sender, AdvancedNetworkLib.ErrorOccurredEventArgs e)
        {
            MessageBox.Show(e.Exception.Message);

            Server.StateChanged  -= Server_StateChanged;
            Server.ErrorOccurred -= Server_ErrorOccurred;
            Server.stop();

            this.btnStart.Enabled = true;
            this.btnStart.Text    = "Starten";
        }
示例#3
0
        private void Client_ErrorOccurred(object sender, AdvancedNetworkLib.ErrorOccurredEventArgs e)
        {
            MessageBox.Show(e.Exception.Message);

            this.btnConnect.Text    = "Verbinden";
            this.btnConnect.Enabled = true;

            Client.ConnectionChanged -= Client_ConnectionChanged;
            Client.ErrorOccurred     -= Client_ErrorOccurred;
            Client.ObjectReceived    -= Client_ObjectReceived;
            Client.disconnect();
        }
示例#4
0
 private void Server_ErrorOccurred(object sender, AdvancedNetworkLib.ErrorOccurredEventArgs e)
 {
     MessageBox.Show(e.Exception.StackTrace + "\n" + e.Exception.Message);
 }
示例#5
0
 private void Client_ErrorOccurred(object sender, AdvancedNetworkLib.ErrorOccurredEventArgs e)
 {
     MessageBox.Show(e.Exception.Message);
 }