private void HandleAdvanceOneFrameClicked(object sender, RoutedEventArgs e) { if (ViewModel.IsGenerateGlueControlManagerInGame1Checked) { AdvanceOneFrameClicked?.Invoke(this, null); } else { ShowMessageAboutGenerateGame1(); } }
private void WhileRunningView_AdvanceOneFrameClicked(object sender, EventArgs e) { AdvanceOneFrameClicked?.Invoke(this, null); }