示例#1
0
        private SceneService()
        {
            var fileReader = new MpqFileReader();

            // var fileReader = new MpqFileReader(WoWInstallation.AssumeAt("Z:\\World of Warcraft"));
            Files = new FilePool(fileReader);
            _liquidTypeDatabase = InitializeDatabase(fileReader);
            _builder            = new AdtGeometryBuilder(Files, MapLiquidType);
        }