////////////////////////////////////////////////////////////////////////////////////// // Use: AdnGraphicsData constructor for Interaction graphics // ////////////////////////////////////////////////////////////////////////////////////// public AdnGraphics( InteractionEvents InteractionEvents, AdnInteractionGraphicsModeEnum mode) { _graphicsData = InteractionEvents.InteractionGraphics.GraphicsDataSets; switch (mode) { case AdnInteractionGraphicsModeEnum.kOverlayGraphics: _graphics = InteractionEvents.InteractionGraphics.OverlayClientGraphics; break; case AdnInteractionGraphicsModeEnum.kPreviewGraphics: _graphics = InteractionEvents.InteractionGraphics.PreviewClientGraphics; break; default: break; } }
////////////////////////////////////////////////////////////////////////////////////// // Use: AdnGraphicsData constructor for Interaction graphics // ////////////////////////////////////////////////////////////////////////////////////// public AdnGraphics( InteractionEvents InteractionEvents, AdnInteractionGraphicsModeEnum mode) { _graphicsData = InteractionEvents.InteractionGraphics.GraphicsDataSets; switch(mode) { case AdnInteractionGraphicsModeEnum.kOverlayGraphics: _graphics = InteractionEvents.InteractionGraphics.OverlayClientGraphics; break; case AdnInteractionGraphicsModeEnum.kPreviewGraphics: _graphics = InteractionEvents.InteractionGraphics.PreviewClientGraphics; break; default: break; } }