示例#1
0
    protected override void Show()
    {
        base.Show();
        //atlas name[sprite name]
        string path = $"atlas/common.spriteatlas[ui_comprop_close]";

        m_image.SetSprite(path);
    }
示例#2
0
    protected override void Show()
    {
        if (data != null)
        {
            Debug.Log($"HomeUI data Test : {data[0].ToString()}");
        }
        string path = $"atlas/common.spriteatlas[ui_comprop_close]";

        m_image.SetSprite(path);

#if UNITY_ANDROID
        //先拿到jar中的某个类。
        AndroidJavaClass jc = new AndroidJavaClass("com.NicoleXiao.UIFramework.MyPluginClass"); //和java代码包名统一
        //获取到类的实例
        jo = jc.CallStatic <AndroidJavaObject>("GetInstance", gameObject.name);
        Debug.Log("AndroidJavaObject : " + jo);
#endif
    }