示例#1
0
        //连接
        public void Connect()
        {
            if (isConnected || m_connectState == ConnectState.Connnecting)
            {
                Debug.Log("已经连接上了,别再连接,会出事的!");
                return;
            }
            string        strNewIp         = "";
            AddressFamily newAddressFamily = AddressFamily.InterNetwork;

            IPv6SupportMidleware.getIPType(mIp, mPort.ToString(), out strNewIp, out newAddressFamily);
            Debug.Log(" Socket AddressFamily :" + newAddressFamily.ToString() + "原始ip:" + mIp + ", 结果ip:" + strNewIp + ",端口:" + mPort);

            m_client                   = new TcpClient(newAddressFamily);
            m_client.SendTimeout       = 1000;
            m_client.ReceiveTimeout    = 5000;
            m_client.NoDelay           = true;
            m_client.SendBufferSize    = 1024 * 8;
            m_client.ReceiveBufferSize = NetConst.TMP_BUF_SIZE;
            m_client.Client.Blocking   = true;
            m_connectState             = ConnectState.Connnecting;
            try
            {
                m_client.BeginConnect(strNewIp, mPort, new AsyncCallback(OnConnect), m_client);
            }
            catch (Exception e)
            {
                //*设置失败次数++
                Debug.Log("连接不通:" + e.Message + " ==>" + e.ToString());
                m_connectState = ConnectState.ConnectFail;
                OnDisconnected(DisType.ConnectTimeOut, "连接游戏服务器失败!(-1)");
            }
        }
        private static bool IsProtocolSupported(AddressFamily af)
        {
            int family;
            switch (af)
            {
                case AddressFamily.InterNetwork:
                    family = Interop.libc.AF_INET;
                    break;
                case AddressFamily.InterNetworkV6:
                    family = Interop.libc.AF_INET6;
                    break;
                default:
                    Debug.Fail("Invalid address family: " + af.ToString());
                    throw new ArgumentException("af");
            }

            int socket = -1;
            try
            {
                socket = Interop.libc.socket(family, Interop.libc.SOCK_DGRAM, 0);
                if (socket == -1)
                {
                    return Interop.Sys.GetLastError() != Interop.Error.EAFNOSUPPORT;
                }
                return true;
            }
            finally
            {
                if (socket != -1)
                {
                    Interop.Sys.Close(socket);
                }
            }
        }
示例#3
0
        public override IPEndPoint CreateIPEndPoint(AddressFamily ipAddrFamily, int port)
        {
            IPAddress  addr    = null;
            String     strAddr = null;
            IPEndPoint res     = null;

            if (ipAddrFamily == AddressFamily.InterNetworkV6)
            {
                strAddr = _PredefinedIpV6;
            }

            if (ipAddrFamily == AddressFamily.InterNetwork)
            {
                strAddr = _PredefinedIpV4;
            }

            if (strAddr != null && strAddr != String.Empty)
            {
                if (!IPAddress.TryParse(strAddr, out addr))
                {
                    throw new Exception(strAddr + "Not Valid " + ipAddrFamily.ToString());
                }

                IPHostEntry HostEntry = Dns.GetHostEntry(Dns.GetHostName());

                //var foundInHost = from a in HostEntry.AddressList where a == ipAddress select a;
                //if (foundInHost.Count() == 0)
                //    throw new Exception(strAddr + " is out of host addresses");

                res = new IPEndPoint(addr, port);
            }

            return(res);
        }
示例#4
0
    public SocketClient(string ip, int port)
    {
        //targetIpString = ip;
        targetPort = port;

        #region ipv6
        String newServerIp = "";

        getIPType(ip, port.ToString(), out newServerIp, out newAddressFamily);  // 这里newServerIp已经是IPv6类型的IP地址了
        if (!string.IsNullOrEmpty(newServerIp))
        {
            ip = newServerIp;
        }
        //socketClient = new Socket(newAddressFamily, SocketType.Stream, ProtocolType.Tcp);
        Debug.Log("Socket AddressFamily :" + newAddressFamily.ToString() + " ServerIp:" + ip + " newServerIp:" + newServerIp);
        #endregion

        if (ip.ToLower() == "local" || ip.ToLower() == "localhost")
        {
            TargetIPAddress = ConnectionHelp.GetMyIP();
        }
        else
        {
            //TargetIPAddress = Dns.GetHostAddresses(ip).First(p => p.AddressFamily == AddressFamily.InterNetwork);
            TargetIPAddress = Dns.GetHostAddresses(ip).First(p => p.AddressFamily == newAddressFamily);
            Debug.Log("TargetIPAddress :" + TargetIPAddress);   // 这里的TargetIPAddress已经是IPv6类型的IP地址了
        }
    }
        public static EndPoint Create(this EndPoint thisObj, Internals.SocketAddress socketAddress)
        {
            AddressFamily family = socketAddress.Family;

            if (family != thisObj.AddressFamily)
            {
                throw new ArgumentException(SR.Format(SR.net_InvalidAddressFamily, family.ToString(), thisObj.GetType().FullName, thisObj.AddressFamily.ToString()), nameof(socketAddress));
            }

            if (family == AddressFamily.InterNetwork || family == AddressFamily.InterNetworkV6)
            {
                if (socketAddress.Size < 8)
                {
                    throw new ArgumentException(SR.Format(SR.net_InvalidSocketAddressSize, socketAddress.GetType().FullName, thisObj.GetType().FullName), nameof(socketAddress));
                }

                return(socketAddress.GetIPEndPoint());
            }
            else if (family == AddressFamily.Unknown)
            {
                return(thisObj);
            }

            System.Net.SocketAddress address = GetNetSocketAddress(socketAddress);
            return(thisObj.Create(address));
        }
示例#6
0
 public override string ToString()
 {
     if (Data is null)
     {
         return("NULL");
     }
     return("" + new IPAddress(Data).ToString() + " (" + AddressFamily.ToString() + ")");
 }
 public override string ToString()
 {
     if (Handle.Handle == IntPtr.Zero)
     {
         return("NULL");
     }
     return("" + IPAddress.ToString() + " (" + AddressFamily.ToString() + ")");
 }
示例#8
0
 public static IPAddress GetLocalIp(AddressFamily type = AddressFamily.InterNetwork)
 {
     foreach (IPAddress address in Dns.GetHostAddresses(Dns.GetHostName()))
     {
         if (address.AddressFamily == type)
         {
             return(address);
         }
     }
     throw new Exception($"No address of type {type.ToString()} was found.");
 }
        public void IsSerialized(String host, Int32 port, AddressFamily addressFamily)
        {
            var expectedToken = new JObject {
                ["Host"]          = host,
                ["Port"]          = port,
                ["AddressFamily"] = addressFamily.ToString()
            };
            var actualToken = serializer.ToToken(new DnsEndPoint(host, port, addressFamily));

            actualToken.Should().BeEquivalentTo(expectedToken);
        }
示例#10
0
        public void IsDeserialized(String host, Int32 port, AddressFamily addressFamily)
        {
            var token = new JObject {
                ["Host"]          = host,
                ["Port"]          = port,
                ["AddressFamily"] = addressFamily.ToString()
            };
            var actual = serializer.FromToken <DnsEndPoint>(token);

            actual.Host.Should().Be(host);
            actual.Port.Should().Be(port);
            actual.AddressFamily.Should().Be(addressFamily);
        }
示例#11
0
    /************ Funcs **************/
    public void Connect(string ip, int port)
    {
        SetForceKickOff(false);

        //try
        //{
        LOG.Log("Time: " + System.DateTime.Now.Second.ToString() + " ip:" + ip + " port:" + port);

        /*
         #if !(UNITY_ANDROID || UNITY_IPHONE || UNITY_STANDALONE_WIN)
         * bool ret = Security.PrefetchSocketPolicy(ip, port, 10000);
         * LOG.Log("Time: " + System.DateTime.Now.Second.ToString() + " " + "Security.PrefetchSocketPolicy Ret: " + ret);
         * if (ret == false)
         * {
         * LOG.Error("无法获取策略文件!");
         * state = NetworkState.ConnectFailed;
         * return;
         * }
         #else
         #endif
         */

        try
        {
            String        newServerIp      = "";
            AddressFamily newAddressFamily = AddressFamily.InterNetwork;
            //cc  ipv6  getIPType(ip, port.ToString(), out newServerIp, out newAddressFamily);
            if (!string.IsNullOrEmpty(newServerIp))
            {
                ip = newServerIp;
            }

            Debug.Log("Socket AddressFamily :" + newAddressFamily.ToString() + "ServerIp:" + ip);

            client = new TcpClient(newAddressFamily);

            client.Connect(ip, port);

            client.GetStream().BeginRead(readBuf, 0, READ_BUFFER_SIZE, new AsyncCallback(DoRead), null);

            state = NetworkState.ConnectSuccess;

            LOG.Log(state.ToString());
        }
        catch (Exception ex)
        {
            state = NetworkState.ConnectFailed;
            LOG.Log("Can not Connect!  " + ex + "  exception");
            //MessageBox.Instance.Show("服务器维护中");
        }
    }
示例#12
0
		public string ExpandVariables( string input )
		{
			string result = input;

			result = result.Replace( "$(Port)", Convert.ToString(Number) );
			result = result.Replace( "$(PortAddressFamily)", AddressFamily.ToString() );
			result = result.Replace( "$(PortSocketType)", SocketType.ToString() );
			result = result.Replace( "$(PortProtocolType)", ProtocolType.ToString() );
			//result = result.Replace( "$(HostName)", Owner.Address );
			result = result.Replace( "$(Now)", DateTime.Now.ToString() );
			result = result.Replace( "$(ErrorMessage)", Exception!=null?Exception.Message:"(no exception)" );

			return result;
		}
示例#13
0
        static void Net_Test6_DualStack_Client()
        {
            string hostname = "www.google.com";

            using (var tcp = LocalNet.ConnectIPv4v6Dual(new TcpConnectParam(hostname, 443, connectTimeout: 5 * 1000)))
            {
                tcp.Info.GetValue <ILayerInfoIpEndPoint>().RemoteIPAddress !.AddressFamily.ToString()._Print();

                using (SslSock ssl = new SslSock(tcp))
                {
                    var sslClientOptions = new PalSslClientAuthenticationOptions()
                    {
                        TargetHost = hostname,
                        ValidateRemoteCertificateProc = (cert) => { return(true); },
                    };

                    ssl.StartSslClient(sslClientOptions);

                    var st = ssl.GetStream();

                    var w = new StreamWriter(st);
                    var r = new StreamReader(st);

                    w.WriteLine("GET / HTTP/1.0");
                    w.WriteLine($"HOST: {hostname}");
                    w.WriteLine();
                    w.WriteLine();
                    w.Flush();

                    while (true)
                    {
                        string?s = r.ReadLine();
                        if (s == null)
                        {
                            break;
                        }

                        Con.WriteLine(s);
                    }
                }
            }
        }
示例#14
0
    public void SocketClient(string serverIp, String serverPorts)
    {
        String        newServerIp      = "";
        AddressFamily newAddressFamily = AddressFamily.InterNetwork;

        IPV6.GetIPType(serverIp, serverPorts, out newServerIp, out newAddressFamily);
        if (!string.IsNullOrEmpty(newServerIp))
        {
            serverIp = newServerIp;
        }
        Socket socketClient = new Socket(newAddressFamily, SocketType.Stream, ProtocolType.Tcp);

        IAsyncResult asyncResult = socketClient.BeginConnect(newServerIp, 8000, null, null);
        bool         isFinished  = asyncResult.AsyncWaitHandle.WaitOne(30, false);


        Debug.Log("Socket AddressFamily :" + newAddressFamily.ToString() + "ServerIp:" + serverIp);
        //socketClient.Connect(serverIp, 8000);
        StartCoroutine(check(socketClient));
    }
        private static bool IsProtocolSupported(AddressFamily af)
        {
            int family;

            switch (af)
            {
            case AddressFamily.InterNetwork:
                family = Interop.libc.AF_INET;
                break;

            case AddressFamily.InterNetworkV6:
                family = Interop.libc.AF_INET6;
                break;

            default:
                Debug.Fail("Invalid address family: " + af.ToString());
                throw new ArgumentException("af");
            }

            int socket = -1;

            try
            {
                socket = Interop.libc.socket(family, Interop.libc.SOCK_DGRAM, 0);
                if (socket == -1)
                {
                    return(Interop.Sys.GetLastError() != Interop.Error.EAFNOSUPPORT);
                }
                return(true);
            }
            finally
            {
                if (socket != -1)
                {
                    Interop.Sys.Close(socket);
                }
            }
        }
示例#16
0
        private void Initialize(AddressFamily addressFamily)
        {
            if (_socket != null)
            {
                Close();
                _socket = null;
            }
            switch (addressFamily)
            {
            case AddressFamily.InterNetwork:
                Type = SessionType.IPv4;
                break;

            case AddressFamily.InterNetworkV6:
                Type = SessionType.IPv6;
                break;

            default:
                throw new Exception($"Not supported address family '{addressFamily.ToString()}'.");
            }
            _socket   = new Socket(addressFamily, SocketType.Stream, ProtocolType.Tcp);
            _receiver = new SessionReceiver(_defaultMaxPacketLength);
            _receiver.Reset(_defaultPacketLength);
        }
        private static bool IsProtocolSupported(AddressFamily af)
        {
            SocketError errorCode;
            IntPtr s = IntPtr.Zero;
            bool ret = true;

            try
            {
                s = Interop.Winsock.WSASocketW(af, SocketType.Dgram, 0, IntPtr.Zero, 0, 0);

                if (s == IntPtr.Zero)
                {
                    errorCode = (SocketError)Marshal.GetLastWin32Error();
                    if (errorCode == SocketError.AddressFamilyNotSupported)
                    {
                        ret = false;
                    }
                }
            }
            finally
            {
                if (s != IntPtr.Zero)
                {
                    SocketError closeResult = Interop.Winsock.closesocket(s);
#if DEBUG
                    if (closeResult != SocketError.Success)
                    {
                        errorCode = (SocketError)Marshal.GetLastWin32Error();
                        Debug.Fail("Failed to detect " + af.ToString() + " protocol: " + errorCode.ToString());
                    }
#endif
                }
            }

            return ret;
        }
示例#18
0
        private static bool IsProtocolSupported(AddressFamily af)
        {
            SocketError errorCode;
            IntPtr      s   = IntPtr.Zero;
            bool        ret = true;

            try
            {
                s = Interop.Winsock.WSASocketW(af, SocketType.Dgram, 0, IntPtr.Zero, 0, 0);

                if (s == IntPtr.Zero)
                {
                    errorCode = (SocketError)Marshal.GetLastWin32Error();
                    if (errorCode == SocketError.AddressFamilyNotSupported)
                    {
                        ret = false;
                    }
                }
            }
            finally
            {
                if (s != IntPtr.Zero)
                {
                    SocketError closeResult = Interop.Winsock.closesocket(s);
#if DEBUG
                    if (closeResult != SocketError.Success)
                    {
                        errorCode = (SocketError)Marshal.GetLastWin32Error();
                        Debug.Fail("Failed to detect " + af.ToString() + " protocol: " + errorCode.ToString());
                    }
#endif
                }
            }

            return(ret);
        }
示例#19
0
 /// <summary>
 /// Provides an IP address that matches all IPAddresses of the provided targetAddressFamily
 /// </summary>
 /// <param name="targetAddressFamily"></param>
 /// <returns></returns>
 private static IPAddress AnyRemoteIPAddress(AddressFamily targetAddressFamily)
 {
     if (targetAddressFamily == AddressFamily.InterNetwork)
     {
         return(IPAddress.Any);
     }
     else if (targetAddressFamily == AddressFamily.InterNetworkV6)
     {
         return(IPAddress.IPv6Any);
     }
     else
     {
         throw new CommunicationException("Attempting to send UDP packet over unsupported network address family: " + targetAddressFamily.ToString());
     }
 }
示例#20
0
 void CheckAddrVer(AddressFamily af)
 {
     if (this.af != af)
     {
         throw new UdtException(
                   string.Format("The AddressFamily {0} is different from the AddressFamily of this socket", af.ToString()));
     }
 }
            private void Initialize(AddressFamily addressFamily, int maxPacketLength)
            {
                if (m_Socket != null)
                {
                    Close();
                    m_Socket = null;
                }

                if (maxPacketLength <= 0)
                {
                    throw new GameFrameworkException("Max packet length is invalid.");
                }

                m_MaxPacketLength = maxPacketLength;

                switch (addressFamily)
                {
                case AddressFamily.InterNetwork:
                    m_NetworkType = NetworkType.IPv4;
                    break;

                case AddressFamily.InterNetworkV6:
                    m_NetworkType = NetworkType.IPv6;
                    break;

                default:
                    throw new GameFrameworkException(string.Format("Not supported address family '{0}'.", addressFamily.ToString()));
                }

                m_Socket       = new Socket(addressFamily, SocketType.Stream, ProtocolType.Tcp);
                m_ReceiveState = new ReceiveState(maxPacketLength);
            }
示例#22
0
        public IPAddress GetBindIPAddress(AddressFamily DesiredFamily)
        {
            IPAddress[] addresses = Dns.Resolve(Dns.GetHostName()).AddressList;

            foreach (IPAddress address in addresses)
            {
                if (address.AddressFamily == DesiredFamily)
                {
                    MyWriteLine("DNS resolved localhost to " + address.ToString() + " for addressFamily " + DesiredFamily.ToString());
                    return(address);
                }
            }
            throw new Exception("Failed to resolve machine name to desired address family");
        }