示例#1
0
        static void HSceneEnd(HScene __instance, ChaControl[] ___chaFemales, ChaControl[] ___chaMales)
        {
            try
            {
#if DEBUG
                AdditionalAccessoryControlsPlugin.Instance.Log.LogInfo("HScene End Event");
#endif
                foreach (ChaControl female in ___chaFemales)
                {
                    if (female == null)
                    {
                        continue;
                    }

                    AdditionalAccessoryControlsController aacController = female.gameObject.GetComponent <AdditionalAccessoryControlsController>();
                    aacController.HandleVisibilityRules(hend: true);
                }
                foreach (ChaControl male in ___chaMales)
                {
                    if (male == null)
                    {
                        continue;
                    }

                    AdditionalAccessoryControlsController aacController = male.gameObject.GetComponent <AdditionalAccessoryControlsController>();
                    aacController.HandleVisibilityRules(hend: true);
                }
            }
            catch (Exception e)
            {
                AdditionalAccessoryControlsPlugin.Instance.Log.LogWarning($"Exception in AACP Hook, Visibility Updates Not Thrown. {e.Message} {e.StackTrace}");
            }
        }
示例#2
0
 public static void ChangingClothes(ChaControl __instance, int kind)
 {
     try
     {
         AdditionalAccessoryControlsController aacController = __instance.gameObject.GetComponent <AdditionalAccessoryControlsController>();
         aacController.HandleVisibilityRules(clothes: true);
     }
     catch (Exception e)
     {
         AdditionalAccessoryControlsPlugin.Instance.Log.LogWarning($"Exception in AACP Hook, Visibility Updates Not Thrown. {e.Message} {e.StackTrace}");
     }
 }
示例#3
0
 public static void ShowAccessory(ChaControl __instance, int slotNo)
 {
     try
     {
         AdditionalAccessoryControlsController aacController = __instance.gameObject.GetComponent <AdditionalAccessoryControlsController>();
         aacController.HandleVisibilityRules(accessory: true, sourceSlot: slotNo);
     }
     catch (Exception e)
     {
         AdditionalAccessoryControlsPlugin.Instance.Log.LogWarning($"Exception in AACP Hook, Visibility Updates Not Thrown. {e.Message} {e.StackTrace}");
     }
 }
示例#4
0
        static void HSceneStartPost(HScene __instance, ChaControl[] ___chaFemales, ChaControl[] ___chaMales)
        {
            try
            {
                if (HStartInit)
                {
                    HStartInit = false;
                    foreach (ChaControl female in ___chaFemales)
                    {
                        if (female != null)
                        {
#if DEBUG
                            AdditionalAccessoryControlsPlugin.Instance.Log.LogInfo($"Sending event for: {female?.fileParam?.fullname}");
#endif
                            AdditionalAccessoryControlsController aacController = female.gameObject.GetComponent <AdditionalAccessoryControlsController>();
                            aacController.HandleVisibilityRules(hstart: true);
                        }
                    }
                    foreach (ChaControl male in ___chaMales)
                    {
                        if (male != null)
                        {
#if DEBUG
                            AdditionalAccessoryControlsPlugin.Instance.Log.LogInfo($"Sending event for: {male?.fileParam?.fullname}");
#endif
                            AdditionalAccessoryControlsController aacController = male.gameObject.GetComponent <AdditionalAccessoryControlsController>();
                            aacController.HandleVisibilityRules(hstart: true);
                        }
                    }
                }

                foreach (ChaControl control in dirtyChars)
                {
#if DEBUG
                    AdditionalAccessoryControlsPlugin.Instance.Log.LogInfo($"Sending event for: {control?.fileParam?.fullname}");
#endif
                    AdditionalAccessoryControlsController aacController = control.gameObject.GetComponent <AdditionalAccessoryControlsController>();
                    aacController.HandleVisibilityRules(hstart: true);
                }

                dirtyChars.Clear();
            }
            catch (Exception e)
            {
                AdditionalAccessoryControlsPlugin.Instance.Log.LogWarning($"Exception in AACP Hook, Visibility Updates Not Thrown. {e.Message} {e.StackTrace}");
            }
        }