示例#1
0
 public void TriggerAddedToCardPileEffects(object sender, AddedToCardPileArgs args)
 {
     if (E_AddedToCardPile != null)
     {
         E_AddedToCardPile.Invoke(sender, args);
     }
 }
示例#2
0
    private void SourceCard_E_AddedToCardPile(object sender, AddedToCardPileArgs e)
    {
        if (e.previousCardPile is Board && e.newCardPile is Graveyard)
        {
            // last breath effect
            Creature effectCreature = (sender as CreatureCard).Creature;
            Player   effectOwner    = effectCreature.Controller;
            foreach (Card c in effectOwner.Graveyard.CardList)
            {
                if (c.CardId == (int)CardIds.RingOfEternity)
                {
                    c.MoveToCardPile(effectOwner.Hand, effectCreature.SourceCard);
                    break;
                }
            }

            // make sure to remove effect and keyword
            effectCreature.RemoveKeyword(Keyword.LastBreath);
            effectCreature.SourceCard.E_AddedToCardPile -= SourceCard_E_AddedToCardPile;
        }
    }