示例#1
0
    public void HandleRegisterClick()
    {
        Debug.Log("HandleRegisterClick called!");

        AddUser addUser = new AddUser();

        //AddUser addUser = this.gameObject.AddComponent<AddUser>();
        if (addUser != null)
        {
            InputField nameInput = registerUserCanvas.GetComponentInChildren <InputField>();
            addUser.AttemptAddNewUser(nameInput.text, RegisterUserCallback);
            Object.Destroy(registerUserCanvas);
        }
        else
        {
            Debug.Log("Add user = null");
        }

        // Attempt to add a user
        // Wait for Response
        // If succeed, then main menu, else throw error and loop/repeat
    }