/// <summary> /// Walks a generated AST (Abstract Syntax Tree) and creates the elements of this UIScreen. /// </summary> /// <param name="State">A ParserState instance.</param> /// <param name="node">The root node of the AST.</param> private void WalkTree(UIParser.ParserState State, AstNode node, ref ParseResult Result) { NodeType NType = (NodeType)Enum.Parse(typeof(NodeType), node.ToString(), true); switch (NType) { case NodeType.DefineImage: //Defines an image and loads a texture for it. DefineImageNode ImgNode = (DefineImageNode)UINode.GetNode(node); UIImage Img = new UIImage(ImgNode, m_Screen); Result.Elements.Add(ImgNode.Name, Img); break; case NodeType.DefineString: //Defines a string with a name. DefineStringNode StrNode = (DefineStringNode)UINode.GetNode(node); Result.Strings.Add(StrNode.Name, StringManager.StrTable(State.CurrentStringTable)[StrNode.StrIndex]); break; case NodeType.AddButton: //Defines a button. AddButtonNode ButtonNode = (AddButtonNode)UINode.GetNode(node); UIButton Btn = new UIButton(ButtonNode, Result, m_Screen); Result.Elements.Add(ButtonNode.Name, Btn); break; case NodeType.AddText: AddTextNode TextNode = (AddTextNode)UINode.GetNode(node); UILabel Lbl = new UILabel(TextNode, Result, m_Screen); Result.Elements.Add(TextNode.Name, Lbl); break; case NodeType.AddTextEdit: AddTextEditNode TextEditNode = (AddTextEditNode)UINode.GetNode(node); UITextEdit2 Txt = new UITextEdit2(TextEditNode, State, m_Screen); Result.Elements.Add(TextEditNode.Name, Txt); break; case NodeType.AddSlider: AddSliderNode SliderNode = (AddSliderNode)UINode.GetNode(node); UISlider Slider = new UISlider(SliderNode, State, m_Screen); Result.Elements.Add(SliderNode.Name, Slider); break; case NodeType.SetSharedProperties: //Assigns a bunch of shared properties to declarations following the statement. State.InSharedPropertiesGroup = true; SetSharedPropsNode SharedPropsNode = (SetSharedPropsNode)UINode.GetNode(node); if (SharedPropsNode.StringTable != null) { State.CurrentStringTable = (int)SharedPropsNode.StringTable; } if (SharedPropsNode.ControlPosition != null) { State.Position[0] = SharedPropsNode.ControlPosition.Numbers[0]; State.Position[1] = SharedPropsNode.ControlPosition.Numbers[1]; break; } if (SharedPropsNode.Color != null) { State.Color = new Color(); State.Color.R = (byte)SharedPropsNode.Color.Numbers[0]; State.Color.G = (byte)SharedPropsNode.Color.Numbers[1]; State.Color.B = (byte)SharedPropsNode.Color.Numbers[2]; } if (SharedPropsNode.TextColor != null) { State.TextColor = new Color(); State.TextColor.R = (byte)SharedPropsNode.TextColor.Numbers[0]; State.TextColor.G = (byte)SharedPropsNode.TextColor.Numbers[1]; State.TextColor.B = (byte)SharedPropsNode.TextColor.Numbers[2]; } if (SharedPropsNode.TextColorSelected != null) { State.TextColorSelected = new Color(); State.TextColorSelected.R = (byte)SharedPropsNode.TextColorSelected.Numbers[0]; State.TextColorSelected.G = (byte)SharedPropsNode.TextColorSelected.Numbers[1]; State.TextColorSelected.B = (byte)SharedPropsNode.TextColorSelected.Numbers[2]; } if (SharedPropsNode.TextColorHighlighted != null) { State.TextColorHighlighted = new Color(); State.TextColorHighlighted.R = (byte)SharedPropsNode.TextColorHighlighted.Numbers[0]; State.TextColorHighlighted.G = (byte)SharedPropsNode.TextColorHighlighted.Numbers[1]; State.TextColorHighlighted.B = (byte)SharedPropsNode.TextColorHighlighted.Numbers[2]; } if (SharedPropsNode.TextColorDisabled != null) { State.TextColorDisabled = new Color(); State.TextColorDisabled.R = (byte)SharedPropsNode.TextColorDisabled.Numbers[0]; State.TextColorDisabled.G = (byte)SharedPropsNode.TextColorDisabled.Numbers[1]; State.TextColorDisabled.B = (byte)SharedPropsNode.TextColorDisabled.Numbers[2]; } if (SharedPropsNode.BackColor != null) { State.BackColor = new Color(); State.BackColor.R = (byte)SharedPropsNode.BackColor.Numbers[0]; State.BackColor.G = (byte)SharedPropsNode.BackColor.Numbers[1]; State.BackColor.B = (byte)SharedPropsNode.BackColor.Numbers[2]; } if (SharedPropsNode.CursorColor != null) { State.CursorColor = new Color(); State.CursorColor.R = (byte)SharedPropsNode.CursorColor.Numbers[0]; State.CursorColor.G = (byte)SharedPropsNode.CursorColor.Numbers[1]; State.CursorColor.B = (byte)SharedPropsNode.CursorColor.Numbers[2]; } if (SharedPropsNode.TextButton) { State.TextButton = true; } if (SharedPropsNode.Opaque != null) { State.IsOpaque = (SharedPropsNode.Opaque == 1) ? true : false; } if (SharedPropsNode.Transparent != null) { State.IsTransparent = (SharedPropsNode.Transparent == 1) ? true : false; } if (SharedPropsNode.Alignment != null) { State.Alignment = (int)SharedPropsNode.Alignment; } if (SharedPropsNode.Image != "") { State.Image = SharedPropsNode.Image; } if (SharedPropsNode.Tooltip != "") { State.Tooltip = SharedPropsNode.Tooltip; } if (SharedPropsNode.Text != "") { State.Caption = SharedPropsNode.Text; } if (SharedPropsNode.Size != null) { State.Size = new Vector2(SharedPropsNode.Size.Numbers[0], SharedPropsNode.Size.Numbers[1]); } if (SharedPropsNode.Orientation != null) { State.Orientation = (int)SharedPropsNode.Orientation; } if (SharedPropsNode.Font != null) { State.Font = (int)SharedPropsNode.Font; } if (SharedPropsNode.Opaque != null) { State.Opaque = (int)SharedPropsNode.Opaque; } break; case NodeType.SetControlProperties: //Sets a bunch of properties to a specified control. SetControlPropsNode ControlPropsNode = (SetControlPropsNode)UINode.GetNode(node); UIControl Ctrl = new UIControl(ControlPropsNode, m_Screen, State); Result.Controls.Add(ControlPropsNode.Control, Ctrl); if (State.InSharedPropertiesGroup) { UIElement Test = new UIElement(m_Screen, null); //Script implicitly created an object... :\ if (!Result.Elements.TryGetValue(ControlPropsNode.Control, out Test)) { Result.Elements.Add(ControlPropsNode.Control, new UIElement(m_Screen, null)); if (Ctrl.Image != null) { Result.Elements[ControlPropsNode.Control].Image = new UIImage(Ctrl.Image); } Result.Elements[ControlPropsNode.Control].Position = Ctrl.Position; } } break; case NodeType.End: State.InSharedPropertiesGroup = false; State.Image = ""; //Reset State.TextButton = false; //Reset State.Color = new Color(); State.Caption = ""; State.Size = new Vector2(0, 0); State.Alignment = 0; State.Font = 0; //TODO: Reset more? break; } foreach (AstNode child in node.ChildNodes) { WalkTree(State, child, ref Result); } }
/// <summary> /// Constructs a new UITextEdit control from a parsed UIScript. /// </summary> /// <param name="Node">The AddTextEditNode that defines this UITextEdit control.</param> /// <param name="State">The ParserState returned when parsing the UIScript.</param> /// <param name="Screen">A UIScreen instance.</param> public UITextEdit2(AddTextEditNode Node, ParserState State, UIScreen Screen) : base(Screen) { Name = Node.Name; m_ID = Node.ID; m_KeyboardInput = true; //UITextEdit needs to receive input from keyboard! if (!State.InSharedPropertiesGroup) { if (Node.TextEditPosition.Numbers.Count > 0) { Position = new Vector2(Node.TextEditPosition.Numbers[0], Node.TextEditPosition.Numbers[1]) + Screen.Position; m_TextPosition = Position; } if (State.InSharedPropertiesGroup) { m_Size = State.Size; } else { m_Size = new Vector2(); m_Size.X = Node.Size.Numbers[0]; m_Size.Y = Node.Size.Numbers[1]; } if (Node.Tooltip != "") { Tooltip = m_Screen.GetString(Node.Tooltip); } Transparent = (Node.Transparent == 1) ? true : false; if (Node.Lines != null) { m_NumLines = (int)Node.Lines; } if (Node.Capacity != null) { m_MaxChars = (int)Node.Capacity; } if (Node.Alignment != null) { m_Alignment = (TextEditAlignment)Node.Alignment; } if (Node.FlashOnEmpty != null) { m_FlashOnEmpty = (Node.FlashOnEmpty == 1) ? true : false; } if (Node.FrameOnFocus != null) { m_FrameOnFocus = (Node.FrameOnFocus == 1) ? true : false; } if (State.InSharedPropertiesGroup) { TextColor = State.Color; } else { TextColor = new Color(Node.Color.Numbers[0], Node.Color.Numbers[1], Node.Color.Numbers[2]); } if (Node.BackColor != null) { m_BackColor = new Color(Node.Color.Numbers[0], Node.Color.Numbers[1], Node.Color.Numbers[2]); } else { m_BackColor = new Color(57, 81, 110, 255); } if (Node.Mode != null) { m_Mode = (Node.Mode == "kReadOnly") ? TextEditMode.ReadOnly : TextEditMode.Insert; } if (Node.ScrollbarImage != string.Empty) { m_ScrollbarImage = m_Screen.GetImage(Node.ScrollbarImage).Image.Texture; } if (Node.ScrollbarGutter != null) { m_ScrollbarWidth = (int)Node.ScrollbarGutter; } if (Node.ScrollbarType != null) { m_ScrollbarType = (ScrollbarType)Node.ScrollbarType; } if (Node.ResizeForExactLineHeight != null) { m_ResizeForExactLineHeight = (Node.ResizeForExactLineHeight == 1) ? true : false; } if (Node.EnableIME != null) { m_EnableInputModeEditing = (Node.EnableIME == 1) ? true : false; } if (Node.CursorColor != null) { m_CursorColor = new Color(Node.CursorColor.Numbers[0], Node.CursorColor.Numbers[1], Node.CursorColor.Numbers[2]); } if (Node.FrameColor != null) { m_FrameColor = new Color(Node.FrameColor.Numbers[0], Node.FrameColor.Numbers[1], Node.FrameColor.Numbers[2]); } } else { if (State.BackColor != null) { m_BackColor = State.BackColor; } if (State.Color != null) { TextColor = State.Color; } if (State.CursorColor != null) { m_CursorColor = State.CursorColor; } if (State.Position != null) { Position = new Vector2(State.Position[0], State.Position[1]) + Screen.Position; m_TextPosition = Position; } if (State.Tooltip != "") { Tooltip = State.Tooltip; } } int Font = 0; if (Node.Font != 0) { Font = Node.Font; } else { Font = State.Font; } switch (Font) { case 9: m_Font = Screen.Font9px; break; case 10: m_Font = Screen.Font10px; break; case 12: m_Font = Screen.Font12px; break; case 14: m_Font = Screen.Font14px; break; case 16: m_Font = Screen.Font16px; break; } m_Renderer = new TextRenderer((m_NumLines > 1) ? true : false, Position, Size, m_ScrollFactor, Lineheight, m_Font, TextColor, m_NumLines); m_Cursor.Position = Position; m_CursorVisibilityTimer = new Timer(100); m_CursorVisibilityTimer.Enabled = true; m_CursorVisibilityTimer.Elapsed += M_CursorVisibilityTimer_Elapsed; m_CursorVisibilityTimer.Start(); m_Screen.Manager.OnTextInput += Manager_OnTextInput; }