public static void CloseWindow() { if (null == m_Instance) { return; } m_Instance.Close(); m_Instance = null; }
private static void CreateWindow() { m_Instance = EditorWindow.GetWindow<AddNpcFrameEdit>(false, "创建NPC", true); }
private static void CreateWindow() { m_Instance = EditorWindow.GetWindow <AddNpcFrameEdit>(false, "创建NPC", true); }