private void addCurve(object userData)
    {
        AddCurveContext arg = userData as AddCurveContext;

        if (arg != null)
        {
            Type         t          = null;
            PropertyInfo property   = arg.memberInfo as PropertyInfo;
            FieldInfo    field      = arg.memberInfo as FieldInfo;
            bool         isProperty = false;
            if (property != null)
            {
                t          = property.PropertyType;
                isProperty = true;
            }
            else if (field != null)
            {
                t          = field.FieldType;
                isProperty = false;
            }
            Undo.RecordObject(arg.clipCurve, "Added Curve");
            arg.clipCurve.AddClipCurveData(arg.component, arg.memberInfo.Name, isProperty, t);
            EditorUtility.SetDirty(arg.clipCurve);
        }
    }
    protected override void showContextMenu(Behaviour behaviour)
    {
        CinemaActorClipCurve clipCurve = behaviour as CinemaActorClipCurve;

        if (clipCurve == null)
        {
            return;
        }

        List <KeyValuePair <string, string> > currentCurves = new List <KeyValuePair <string, string> >();
        {
            var __list1      = clipCurve.CurveData;
            var __listCount1 = __list1.Count;
            for (int __i1 = 0; __i1 < __listCount1; ++__i1)
            {
                var data = (MemberClipCurveData)__list1[__i1];
                {
                    KeyValuePair <string, string> curveStrings = new KeyValuePair <string, string>(data.Type, data.PropertyName);
                    currentCurves.Add(curveStrings);
                }
            }
        }
        GenericMenu createMenu = new GenericMenu();

        if (clipCurve.Actor != null)
        {
            Component[] components = DirectorHelper.getValidComponents(clipCurve.Actor.gameObject);

            for (int i = 0; i < components.Length; i++)
            {
                Component    component = components[i];
                MemberInfo[] members   = DirectorHelper.getValidMembers(component);
                for (int j = 0; j < members.Length; j++)
                {
                    AddCurveContext context = new AddCurveContext();
                    context.clipCurve  = clipCurve;
                    context.component  = component;
                    context.memberInfo = members[j];
                    if (!currentCurves.Contains(new KeyValuePair <string, string>(component.GetType().Name, members[j].Name)))
                    {
                        createMenu.AddItem(new GUIContent(string.Format("Add Curve/{0}/{1}", component.GetType().Name, DirectorHelper.GetUserFriendlyName(component, members[j]))), false, addCurve, context);
                    }
                }
            }
            createMenu.AddSeparator(string.Empty);
        }
        createMenu.AddItem(new GUIContent("Copy"), false, copyItem, behaviour);
        createMenu.AddSeparator(string.Empty);
        createMenu.AddItem(new GUIContent("Clear"), false, deleteItem, clipCurve);
        createMenu.ShowAsContext();
    }
    protected override void showContextMenu(Behaviour behaviour)
    {
        CinemaActorClipCurve clipCurve = behaviour as CinemaActorClipCurve;
        if (clipCurve == null) return;

        List<KeyValuePair<string, string>> currentCurves = new List<KeyValuePair<string, string>>();
        foreach (MemberClipCurveData data in clipCurve.CurveData)
        {
            KeyValuePair<string, string> curveStrings = new KeyValuePair<string, string>(data.Type, data.PropertyName);
            currentCurves.Add(curveStrings);
        }

        GenericMenu createMenu = new GenericMenu();

        if (clipCurve.Actor != null)
        {
            Component[] components = DirectorHelper.getValidComponents(clipCurve.Actor.gameObject);

            for (int i = 0; i < components.Length; i++)
            {
                Component component = components[i];
                MemberInfo[] members = DirectorHelper.getValidMembers(component);
                for (int j = 0; j < members.Length; j++)
                {
                    AddCurveContext context = new AddCurveContext();
                    context.clipCurve = clipCurve;
                    context.component = component;
                    context.memberInfo = members[j];
                    if (!currentCurves.Contains(new KeyValuePair<string, string>(component.GetType().Name, members[j].Name)))
                    {
                        createMenu.AddItem(new GUIContent(string.Format("Add Curve/{0}/{1}", component.GetType().Name, DirectorHelper.GetUserFriendlyName(component, members[j]))), false, addCurve, context);
                    }
                }
            }
            createMenu.AddSeparator(string.Empty);
        }
        createMenu.AddItem(new GUIContent("Copy"), false, copyItem, behaviour);
        createMenu.AddSeparator(string.Empty);
        createMenu.AddItem(new GUIContent("Clear"), false, deleteItem, clipCurve);
        createMenu.ShowAsContext();
    }