private void OnAdFinish(object sender, AdFinishEventArgs e) { if (e.PlacementID == AdsManager.videoAdID) { SceneManager.LoadScene(1); } }
private void OnAdFinished(object sender, AdFinishEventArgs e) { if (e.PlacementID == AdManager.RewardedVideoAd && e.ShowResult == ShowResult.Finished) { button.interactable = false; } }
private void OnAdFinished(object sender, AdFinishEventArgs e) { if (e.ShowResult == ShowResult.Finished) { IntValue money = AssetBundleManager.Instance.GetAsset <IntValue>("configs", "Money"); money.Value += reward; } }
public void OnUnityAdsDidFinish(string placementId, ShowResult showResult) { if (OnAdDone != null) { AdFinishEventArgs args = new AdFinishEventArgs(placementId, showResult); OnAdDone(this, args); } }
private void AdManager_OnAdDone(object sender, AdFinishEventArgs e) { if (e.PlacementID == AdsManager.SampleRewardedAd) { switch (e.AdShowResult) { case UnityEngine.Advertisements.ShowResult.Failed: break; case UnityEngine.Advertisements.ShowResult.Skipped: break; case UnityEngine.Advertisements.ShowResult.Finished: SaveDataManager.Instance.PlayerSaveData.PlayerCurrency.KappaTokens += rewardForWatchingAds; Debug.Log(SaveDataManager.Instance.PlayerSaveData.PlayerCurrency.KappaTokens); break; } } }
public void ShowRewardedAd() { if (isAdFree) { if (OnAdDone != null) { AdFinishEventArgs args = new AdFinishEventArgs(videoAdID, ShowResult.Finished); OnAdDone(this, args); } return; } if (Advertisement.IsReady(rewardVideoAdID)) { Advertisement.Show(rewardVideoAdID); } else { Debug.Log("No Ads!"); } }
private void OnAdFinish(object sender, AdFinishEventArgs e) { if (e.PlacementID == AdsManager.rewardVideoAdID) { switch (e.AdShowResult) { case UnityEngine.Advertisements.ShowResult.Failed: Debug.Log("Ad failed"); break; case UnityEngine.Advertisements.ShowResult.Skipped: Debug.Log("Ad skipped"); break; case UnityEngine.Advertisements.ShowResult.Finished: Debug.Log("Ad finished properly"); playerStats.money += 500; UpdateMoneyText(); break; } } }
private void OnAdFinished(object sender, AdFinishEventArgs e) { Refresh(); }