示例#1
0
 public void DrawScene(Pen pen, Graphics g, SceneForm sceneForm)
 {
     ActualScene.Draw(pen, g);
     ActualScene.DrawOtherElements(sceneForm);
     Player1.Draw(g);
     Player2.Draw(g);
 }
示例#2
0
        protected override void Draw(GameTime gameTime)
        {
            ActualScene.ClearScreen();
            ActualScene.Draw(gameTime);

            base.Draw(gameTime);
        }